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Old August 6th, 2005, 02:24 PM

Dakaar Dakaar is offline
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Default Re: some mod questions from a newbie

ahh i see, so i can change the relevant troops/commanders that make up the mercenary by changing the unit, but the mercenaries are set and would still be the same, or am i totally not following heh

like i could change the archers and commander unit used for the far strikers mercenery, but they would still show up as the far strikers, i couldnt alter them to say Paladins of Alyzia and change the units to a group of mounted paladins (for example)

Also is there a complete list of mercenaries anywhere (preferably with what unit numbers comprise them) as theres a lot of units to dig through and a lot of mercenaries to check to find which ones they use =p
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Old August 6th, 2005, 06:48 PM
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Endoperez Endoperez is offline
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Default Re: some mod questions from a newbie

If you changed Farstrikers' longbowmen into Paladins of Alyzia, you would have provinces from which you can recruit Knights and Paladins of Alyzia (usually Paladins and Longbowmen).

I think I have seen mercenaries listed on one unit list or another, possibly Edi's. However, it might have just listed Eternal Knights and the mercenaries armed with spear/shield, sword/shield and flail/shield.


A member of this forum by the name of Paladin is developing a program that will enable many more modding capabilities. Try to find his posts. He has released a demo which does nothing but allows one to see the user interface, and the fact that the program lists every unit, magic site, item and more. I don't think he mentioned events or mercenaries as things his program can change, but spell and item names, as well as other characteristics, were in the list...
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Old August 6th, 2005, 07:16 PM

Dakaar Dakaar is offline
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Default Re: some mod questions from a newbie

ahh great thanks ill look for his posts that sounds useful )

For the example i gave what i would have done there would be to remove the unit the mercenary uses from other places in the game, supstituting in a different one and altering the one used by the mercenery to what i wanted, the problem is from what i understand from turin is the mercenaries i alterered would still show up listed as the farstrikers, i couldnt change them to be called the paladins of Alyzia for example.
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Old August 7th, 2005, 06:15 AM
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Default Re: some mod questions from a newbie

That is true, but as you cannot mod what units are recruitable from spesific poptype (independent types, including kngihts & longbowmen), you would have to remove every knight&longbow province...

There are still few mercenaries you can change, Brave Breakers and all those dark-brown/black colored mercenaries.
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