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  #1  
Old August 7th, 2005, 11:37 PM
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Default Re: Is airpower useful in WinSPMBT?

I have noticed this also ...the cluster munitions are not as effective as in the last version. I also noticed that the aircraft guns are not nearly as effective as they should be. Aircraft guns in the game do not seem to do much damage to either soft or hard targets. The gatling guns on most jets are quite capable of destroy most armored vehicles but in the game the usually don't even immobilize the vehicles. And all to many times I have called in an airstrike against infantry targets and have the aircraft fire at least 3 times at an infantry target and only pin the infantry unit. It seems that the AA and SAM units in the game have gotten a lot deadlier also
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Old August 8th, 2005, 07:49 AM
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Default Re: Is airpower useful in WinSPMBT?

Consider the size of the target in a hex and the targetting abilities of your aircrafts.
An aircraft can very well shower a 2000m² circle with slugs without getting any close from the ten pinheads spread on it.

Cannons are a very, very secondary weapon on an aircraft; the only exception being the A-10 and its (rare) likes.
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Old August 8th, 2005, 01:34 PM

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Default Re: Is airpower useful in WinSPMBT?

For me, the only real use of aircrafts are in anti-personnel and anti light targets, with CBUs and such area weapons. Direct hits with Mavericks and similar are simply not worth the cost, too many errors.
Instead i prefer using the flight spot for an UAV, or even better an attack helo.

One thing i found REALLY good, and a total surprise to me, was the power of level bombers armed with heavy bombs like the 2000 lbs of the B52.
One thing i found out with the heavier bomb loads is that they do damage also in adjacent hexs, covering in fact a 3 hexes path of death and destruction.
They can really obliterate entire companies of enemies, it's such an insane pleasure to see an enemy attack route turned into a bloody grave
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Old August 8th, 2005, 04:36 PM

JPYBasser JPYBasser is offline
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Default Re: Is airpower useful in WinSPMBT?

I never considered cluster munitions sufficiently effective in SPMBT. So I increased their effectiveness using mobhack. I increased the AP kill and penetration alot and the HE some. I also always thought that AA weapons were too effective, especially guns. Nothing I could do about that.
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  #5  
Old August 8th, 2005, 06:04 PM
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Default Re: Is airpower useful in WinSPMBT?

A-10 is always useful and I agree with Level Bombers also.

Most other aircraft I use to scout since UAV's don't survive.
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Old August 8th, 2005, 07:25 PM

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Default Re: Is airpower useful in WinSPMBT?

Quote:
JPYBasser said:
I never considered cluster munitions sufficiently effective in SPMBT. So I increased their effectiveness using mobhack. I increased the AP kill and penetration alot and the HE some. I also always thought that AA weapons were too effective, especially guns. Nothing I could do about that.
Getting hit by anything larger than a pebble in an aircraft doing 400 mph is always going to give you a bad day. On the other hand considering the AIs truly vapid execution of attack runs I'd like to have control of the aircraft back. There is no way that an aircraft on a run would engage the T-80 MBT that it was asked to engage when a ZSU is a 100 meters away and firing.
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