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  #1  
Old August 15th, 2005, 06:28 PM
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Default Re: SweetPotato Modeller

Hmm, my mom likes to bake sweet potatoes like regular potatoes, then top them with margarine, rosemary, and brown sugar...
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  #2  
Old August 17th, 2005, 10:08 PM
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Default Re: SweetPotato Modeller

New version, same location! Still not very useful as you can't save your work or modify existing objects in the scene, but you can see how things are progressing...
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Old August 18th, 2005, 01:04 AM
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Default Re: SweetPotato Modeller

Keep up the good fight...I have my fingers crossed, that AT will soon be able to plug in his DOGA made models, and out pops a .X ready for PRIME TIME SEV action...

Kana
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Old August 20th, 2005, 03:12 PM
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Default Re: SweetPotato Modeller

Ack, problem... there doesn't seem to be any exporter written for .X like I thought... guess I'll have to write something to export to .OBJ and use some other program to convert to .X, seeing as I'll never understand the .X format
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Old August 23rd, 2005, 10:56 PM
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Default Re: SweetPotato Modeller

SweetPotato is now up to version 0.3.0 - got the .X format figured out; it's not as complicated as I thought!
Same download link as before - I love symlinks
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Old August 26th, 2005, 02:41 AM
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Default Re: SweetPotato Modeller

I've tried the link several times over the last few days, mate. Seems dead.

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Old August 26th, 2005, 11:20 AM
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Default Re: SweetPotato Modeller

Sorry... my Internet connection is rather spotty... I think it has something to do with the fact that I'm using a USB wireless adapter on Linux...
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