News Release For Immediate Release
The Star and the Crescent Demo Now Available!
Get A Taste Of Battle From The Upcoming ProSIM Game!
Hampstead, NC, 16 August 2005
Developer ProSIM Company and publisher Shrapnel Games are pleased to announce that
a playable demo for the upcoming ProSIM title, The Star and the Crescent, is now
available for the Windows OS family. The Star and the Crescent is the next chapter in
the hyper-realistic ATF series of games, focusing on the Arab-Israeli conflicts of the past
decades, along with a look at possible future conflicts in the region. It features two
complete scenarios from the full retail game, the Chinese Farm battle from the '73 Yom
Kippur War, and the battle of Jenin from the 1967 Six-Day War.
The Star and the Crescent, designed by PanClan Game Design (the same design team that
brought you Raging Tiger: The Second Korean War), takes gamers to one of the most
volatile hotspots on the globe and allows them to refight some of the most brutal armored
battles of the past fifty years. While there have been a handful of other computer
wargames that have tackled the subject of the Arab-Israeli wars none have approached
the level of high fidelity that ProSIM's ATF engine is capable of delivering.
Already known for their highly realistic simulation quality of gameplay (easily the best
commercial simulation of modern warfare you'll find on your PC), ProSIM and PanClan
have really pulled out all the stops to make The Star and the Crescent one of the most
engaging wargames you'll ever play. To begin with, everything you've come to know
and love about the ATF series is still present. From the intense accurate weapon platform
modeling, to the ultra-detailed maps (based on real world Soviet-era maps of the region),
to the deadly AI, all the signature features you've come to expect are present. And just as
you've come to expect each new release to build upon the previous releases, you'll
appreciate all the new features and details built into The Star and the Crescent.
The maps are the best looking of all the ATF games, allowing gamers both the chance to
immerse themselves in the virtual battlefield, and to grant perfect situational awareness of
the unfolding battle. Players can choose from a more colorful version of the maps or a
pure military map style, both styles featuring the same level of detail of course, just
different aesthetics. And speaking of details, The Star and the Crescent boasts discreet
structures, allowing individual buildings and defensive structures to be present. These
structures can block line of sight, and provide defensive benefits.
Close air support played an integral part of the Arab-Israeli wars and it has been recreated
in The Star and the Crescent. Ground support and air defense is extensively modeled,
along with a newly rebuilt model of close air support weaponry to better recreate the
effects of iron bombs. Additionally, the new model allows users to generate more
realistic bursting direct fire weapon systems, such as direct lay mortars.
Of course you can't model an air defense network without modeling radar, and The Star
and the Crescent features a plethora of radar options. From aircraft radar to air defense
radar, to even counterbattery and waterborne radar, the battlefield positively thrums with
detection devices.
The Star and the Crescent is slated to go gold in September. It will be available for
Windows and features both single and multi-player modes of play, and a full featured
scenario creation tool. In the meantime you may download the demo at
http://www.shrapnelgames.com/prosim/tsatc/6.htm or pre-order through the Gamers
Front (
http://www.gamersfront.com/cgi-bin/s...117&type=store )
and save $5.00. But hurry, the pre-order special will expire on September 10th.