.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 17th, 2001, 05:03 PM

Captin Captin is offline
Corporal
 
Join Date: Aug 2001
Location: Wisconsin
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
Captin is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

If I land troops and conquer him, do I get the techs?

I had done that once and I could not see where I got the tech. Do I need to "analyze" or something after I take them?
__________________
Captin
Reply With Quote
  #2  
Old September 17th, 2001, 05:13 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

Krakenup's right about this -- no technology is given for capturing a colony, even if it's the Last one -- this ain't MOO2. OTOH, if you can capture ships, you can analyze those.

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #3  
Old September 17th, 2001, 05:31 PM

Stone Mill Stone Mill is offline
First Lieutenant
 
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
Stone Mill is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

Does not population affect score? Sure it does.

Well then, to be more specific, careful (small scale) bombardment will reduce an opponent's score (by destroying facilities, population, or whatever), and will get you to the ratio needed faster than building up your score.

I have used this strategy, and it works.
Reply With Quote
  #4  
Old September 17th, 2001, 05:38 PM

Captin Captin is offline
Corporal
 
Join Date: Aug 2001
Location: Wisconsin
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
Captin is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

Thx all! Appreciate it
__________________
Captin
Reply With Quote
  #5  
Old September 17th, 2001, 06:01 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

IIRC some of the modded AI's have been configured to NEVER surrender reguardless of scores and ratio. Am I getting Alzheimers already???
Reply With Quote
  #6  
Old September 17th, 2001, 06:08 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

From the TDM Sergetti politics file:
Will Accept From Friend Demand your surrender := False
Will Accept From Enemy Demand your surrender := False

So the score is irrelevant. The Sergetti will never surrender!
Reply With Quote
  #7  
Old September 17th, 2001, 06:18 PM

Krakenup Krakenup is offline
Corporal
 
Join Date: Jan 2001
Location: Newport News, VA
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
Krakenup is on a distinguished road
Default Re: A.I. Absolutely will not surrender!

quote:
Originally posted by Stone Mill:
Does not population affect score? Sure it does.
Nope. Once you have destroyed all bases and ships at a planet and blockaded the planet, it produces zero score. Further destruction does no good. Also, units (satellites and WPs) do not count towards score so you don't have to destroy them, and you don't have to use a warship to blockade a planet. A scout, colony ship, or transport works fine.

Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.