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  #1  
Old September 2nd, 2005, 07:31 PM

quantum_mechani quantum_mechani is offline
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Default Re: Invisible Swarm IV

Quote:
Jurri said:
When did QM say he was going to release the next version? There were some good fixes planned to Gryphons and stuff, unless I'm mistaken, so it would be nice to get the new version, if possible.
I have the new version ready now, I was just holding off realeseing it until Edi finished his readmes.
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  #2  
Old September 2nd, 2005, 07:38 PM

Jurri Jurri is offline
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Default Re: Invisible Swarm IV

Great! Do join test driving it; surely you'll want to get jeffr back for what he did to ya last time
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  #3  
Old September 2nd, 2005, 09:39 PM

quantum_mechani quantum_mechani is offline
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Default Re: Invisible Swarm IV

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Jurri said:
Great! Do join test driving it; surely you'll want to get jeffr back for what he did to ya last time
Heh, I don't blame him, I blame Saber Cherry.
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  #4  
Old September 3rd, 2005, 12:31 AM
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Default Re: Invisible Swarm IV


If nothing else, getting sages fixed so they don't heal would be a good thing about a new version of the mod.
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  #5  
Old September 3rd, 2005, 08:31 AM

YellowCactus YellowCactus is offline
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Default Re: Invisible Swarm IV

Do what with the Sages?

And while we're into changing creatures....I'd like to see the Fairy Queen finally able to heal.

-yc
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  #6  
Old September 3rd, 2005, 09:33 AM
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Default Re: Invisible Swarm IV


Eh, right now it seems that sages have a 2% chance to heal, as if they weren't popular enough.
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  #7  
Old September 3rd, 2005, 10:22 AM

YellowCactus YellowCactus is offline
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Default Re: Invisible Swarm IV

What's the percentage on Fairy Queens?
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  #8  
Old September 3rd, 2005, 01:47 PM

quantum_mechani quantum_mechani is offline
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Default Re: Invisible Swarm IV

Quote:
Cainehill said:

Eh, right now it seems that sages have a 2% chance to heal, as if they weren't popular enough.
Of course that is fixed in the next version, it is the no. 1 biggest bug in the current version.
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  #9  
Old September 7th, 2005, 06:02 PM

CUnknown CUnknown is offline
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Default Re: Invisible Swarm IV

Um..no, the map will be one of those other ones, but also with victory points, because it sounds cool.

Projected start date is a few days after whenever I get motivated to get the server up?

I think I will start a new thread like Pasha suggests, just so I can edit the title.

So, the players so far are:

me as Ctis or Vanheim I guess? Maybe Man?
Jurri as Ulm (damn those 8 gold infantry look sweet, don't they?).
Boron as Ermor.
Whollaborg as Marignon.
Yellow Cactus as whoever (I'll go ahead and reserve Mictlan for him).
Jeffr - Claimed PAN .
The Panther - claimed JOTUNHEIM .
Arkas - claimed ABYSIA .
Yorgl - Claimed ARCO .
Turin - no nation claimed
Rev. Zombie - no nation claimed
Cainehill - every nation claimed pretty much...
Ed Kolis - Ctis

So, that's 14 players. That's too many. Does anyone want to use this opportunity to back out, or should I pick people at random? Or maybe we can just have a super-slugfest, BWHAHA!!!
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  #10  
Old September 7th, 2005, 06:07 PM
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Ed Kolis Ed Kolis is offline
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Default Re: Invisible Swarm IV

I don't care... just as long as a game starts soon
We could always split into two games again...
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