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Old September 18th, 2001, 04:41 PM
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dogscoff dogscoff is offline
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Default Re: Next big thing

I think most (some?) modmakers now use Matryx's modinfo format in order to make full use of the mod picker.

I imagine the procedure for my suggestion would be something like:

-Launch program.
-Program searches through directories and finds (for example) Vikings directory.
-Program looks in Vikings directory for updateinfo.txt
-Program finds Vikings/updateinfo.txt and gets the following data:
Current Version: 0.92
URL: http://www.sandman43.fsnet.co.uk/fil...ate_viking.txt

-Program goes to specified URL and finds another text file. That text file gives the following information:
Latest Version: 0.93
File location: http://www.sandman43.fsnet.co.uk/files/viking0_93.zip
Size: 0.61meg

-Program has all the data it neds: Reports back to user.
"There is a more recent Version of the
Viking race style.
Current : 0.92
Latest : 0.93
Filesize : 0.61meg
Location : http://www.sandman43.fsnet.co.uk/files/viking0_93.zip

Do you want to update it now? [Yes] [No]"

- User clicks "yes", and the program downloads the file and unzips it to the correct location. Bosh, job done.

Obviously the program would search for more than one update at a time, and the interface would be a bit more sophisticated, but you get the idea.

The racemaker / modder would be responsible for putting an accurate updateinfo.txt
in their zip file, and for maintaining the update_XXXXXX.txt file on their website. Just a couple of text files.

It all sounds plausible to me (but then I'm not a programmer=-)

------------------
SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Go to my meagre SEIV pages to generate your own code.
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