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Old September 5th, 2005, 01:21 PM

Bernard Bernard is offline
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Default Re: Why don\'t radios cost anything?

Along these lines, if i was simulating very low-tech poorly organised militia/insurgent types forces with minimal radio codes which could barely afford decent weapons and would have very few radios, would all X0 units still automatically have a radio?
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Old September 5th, 2005, 06:59 PM
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Mobhack Mobhack is offline
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Default Re: Why don\'t radios cost anything?

Quote:
Bernard said:
Along these lines, if i was simulating very low-tech poorly organised militia/insurgent types forces with minimal radio codes which could barely afford decent weapons and would have very few radios, would all X0 units still automatically have a radio?
yes - the code gives radios to all command units, as i recall. Therefore somethin like the SPWW2 10 tank Soviet company (a platoon in game terms) is better for such, there will be one commander and no benefits from any platoon leaders, just a lump of 10 for 1 guy to try to rally etc.

10 units in a "platoon" or even "section" (so it gets a sergeant type leader, and maybe a slightly lower rally rate) should be enough for a militia "band" with no sub-command structure for second/third rate militias (Like the "West End Boys" in Sierra Leone, for example).

Cheers
Andy
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