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September 7th, 2005, 06:07 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Invisible Swarm IV
I don't care... just as long as a game starts soon 
We could always split into two games again... 
__________________
The Ed draws near! What dost thou deaux?
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September 7th, 2005, 06:23 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
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Re: Invisible Swarm IV
I will back out since I'm already in the other game. 4 games looks like my limit (though my first one could be ending shortly, who knows). Good luck!
Though if this splits into 2 games because of size, then I'll claim a spot. Okay, so maybe 4 games is not too much. 
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September 7th, 2005, 07:32 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Invisible Swarm IV
I think I'll try out C'tis this time around...
__________________
The Ed draws near! What dost thou deaux?
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September 8th, 2005, 12:50 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Invisible Swarm IV
Youch. Was thinking to try Caelum, but there's a nasty bug, either in Dom2 2.16 or in the mod. Taking a N9 blessing plus several others, the Temple Guards aren't going berserk, though they get the morale, fatigue, defense bonuses and display as "berserkable".
Edit : They're _sometimes_ going berserk, but despite every single one of them getting damaged, only 1 went berserk.
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Wormwood and wine, and the bitter taste of ashes.
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September 8th, 2005, 02:58 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: Invisible Swarm IV
I´ll try Tien´chi.
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September 8th, 2005, 08:26 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: Invisible Swarm IV
I'll back out Cunknown. Should someone need a sub (Not Permenent), feel free to give me a shout.
-yc
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September 8th, 2005, 02:44 PM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: Invisible Swarm IV
Quote:
Cainehill said:
Youch. Was thinking to try Caelum, but there's a nasty bug, either in Dom2 2.16 or in the mod. Taking a N9 blessing plus several others, the Temple Guards aren't going berserk, though they get the morale, fatigue, defense bonuses and display as "berserkable".
Edit : They're _sometimes_ going berserk, but despite every single one of them getting damaged, only 1 went berserk.
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After seeing this post, I tested a White Centaur and it berserked Ok. I didn't give it a Nature blessing, though.
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