|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

September 8th, 2005, 10:27 AM
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 312
Thanks: 5
Thanked 8 Times in 7 Posts
|
|
Re: What Changes in the CD Version
Quote:
RVPERTVS said:
Don, is there any chance to consider the feature I suggested? (the one that would display who´s attacking who by a red line and hex mark, or whatever)
I think it would help us a lot to keep track of events going on in the battlefield.
Thanks in advance, and congratulations again
|
Some days I really want this feature. Others I don't. In the interest of self honesty I'm going to say I don't want it. The only time I desire it is when I'm faced with a bunch of bad guys that I've softened up and I'm looking for the one that is still capable of firing. I doubt IRL that a soldier would have the time and concentration to figure out which of a platoon of tanks was still undamaged and returning fire.
On the other hand the camo paint jobs on these icons really does a number on my eyes after hours of play. I would love a set of day glow blue and red icons  or hilited hexes where friendly units or sighted enemy units are located.
|

September 8th, 2005, 10:30 AM
|
 |
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,996
Thanks: 491
Thanked 1,928 Times in 1,254 Posts
|
|
Re: What Changes in the CD Version
If you need to know where the enemy are, then switch the ID tags on. I consider them a "semi cheat" as they highlight that RPG team you had forgotten about
Andy
|

September 8th, 2005, 12:10 PM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: MTY NL MX
Posts: 336
Thanks: 73
Thanked 14 Times in 10 Posts
|
|
Re: What Changes in the CD Version
I know what you are saying, but just consider this:
1.- It would be optional (toggle)
2.- I don´t need to know where the enemy is, what I need to know in some cases is what enemy unit is attacking me.
3.- It would be for already detected enemies only (it could be optional though)
I know we all are looking for realistic gameplay and stuff, I´m just talking about knowing in every single attack what enemy is hiting you, and I´m not talking about undetected enemies, I´m talking about already detected ones. After all it´s a viedogame isn´t it?
__________________
Oveja Negra
|

September 8th, 2005, 05:43 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,677
Thanks: 4,110
Thanked 5,892 Times in 2,904 Posts
|
|
Re: What Changes in the CD Version
As Andy pointed out. That's why ID tags are helpful. It covers points 1 and 3 perfectly.
Don
|

September 8th, 2005, 05:59 PM
|
 |
Major
|
|
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
|
|
Re: What Changes in the CD Version
Quote:
DRG said:
As Andy pointed out. That's why ID tags are helpful. It covers points 1 and 3 perfectly.
|
I can vouch for that fact. 
|

September 8th, 2005, 06:49 PM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: MTY NL MX
Posts: 336
Thanks: 73
Thanked 14 Times in 10 Posts
|
|
Re: What Changes in the CD Version
Actually it was number 2 I was more interested about.
Anuway, my point was: sometimes I don´t know what (already detected) enemy is attacking me.
__________________
Oveja Negra
|

September 11th, 2005, 01:55 PM
|
 |
Second Lieutenant
|
|
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: What Changes in the CD Version
Gentlemen,
Will the Game CD version be updated to V2.0 ?
I wish to order the CD version and I wonder if I should wait until the patch comes out and order after that or will I have to DL the patch anyway...
BTW any news about the patch release date?
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
|

April 6th, 2008, 03:57 AM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: The Land of the Sabbath and of the Priest
Posts: 242
Thanks: 35
Thanked 11 Times in 10 Posts
|
|
Re: What Changes in the CD Version
Quote:
DRG said:
As Andy pointed out. That's why ID tags are helpful. It covers points 1 and 3 perfectly.
Don
|
I NEVER play PBEM without having ID tags displayed.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|