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September 9th, 2005, 12:10 AM
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Corporal
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Join Date: Dec 2003
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Re: Which Shipsets Should Be Convereted to 3-D???
Wow, I can see why you find this project to be daunting, alot of your sets would require a crazy number of polygons to reproduce faithfully.
Is polygon count a game restriction, or simply a performance concern for most computers?
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September 9th, 2005, 12:13 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Which Shipsets Should Be Convereted to 3D?
It'd be a performance issue for some computers with large fleets and such.
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September 9th, 2005, 12:18 AM
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Corporal
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Join Date: Dec 2003
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Re: Which Shipsets Should Be Convereted to 3D?
So If I have a ubermachine I could run whatever I want.
So now I just have to convince people to convert shipsets that they would never be able to use
Should be easy enough...
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September 9th, 2005, 12:41 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Which Shipsets Should Be Convereted to 3D?
Not really. The more polygons the more the CPU and Video card have to work. You need a lot of memory to run games that are high in polygon counts. In fact most 3d games don't have rounded edges for ships and surfaces because of the enormous load they put on CPU's and video cards.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 9th, 2005, 02:07 AM
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Shrapnel Fanatic
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Re: Which Shipsets Should Be Convereted to 3D?
Maybe form a waiting list of shipsets for enterprising 3d artists to claim and fill?
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September 9th, 2005, 03:18 AM
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Lieutenant General
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Re: Which Shipsets Should Be Convereted to 3D?
Well, for the stock races I hope they include Ukratal, Xichung and Cryslonite. They're my three favorite. As for non-stock: the Tylmai are an absolutely beautiful ship set. 
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September 10th, 2005, 02:35 AM
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Brigadier General
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Re: Which Shipsets Should Be Convereted to 3D?
I think the Lego shipset should be converted to 3d first - Shouldn't be too hard.
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