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Old September 21st, 2001, 11:23 PM
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Default Re: IMPORTANT fixes, take 2

quote:
If simultaneous movement is harder to resolve than simultaneous firing, another option would be to have 3 overall phases: 1) Combat before Movement, 2) Movement of ships in random order, 3) Combat after Movememnt for ships that did not fire in step 1.

Make #3, "Combat after Movemement for ships with weapons that did not fire in step 1."
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