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September 10th, 2005, 05:01 PM
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Corporal
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Join Date: Jul 2005
Location: W. Mass.
Posts: 129
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Thanked 12 Times in 10 Posts
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Re: LBM creation question.
One question guys...how come y'all keep spelling 'color' wrong?
EDIT - Just a joke! 
__________________
"The beatings will continue until morale improves!"
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September 10th, 2005, 06:04 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,668
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Re: LBM creation question.
The English language is highly adaptable and spellings vary. Some nations dropped the U from words like Colour and Honour and others spell them color and honor. Same words. Same meaning. Both spellings are correct but not all in the same places
Don
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September 10th, 2005, 06:11 PM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 640
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Re: LBM creation question.
Question
Can I create a set of color LBM's for display before scenerios? If Yes what sort of numbers for this Lbm's schold I use and can I send this set for SPCAMO for use in next version of WinSPMBT. Color Intro Lbm's numbers are coded in game or in some files like picklist?
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September 10th, 2005, 06:32 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: LBM creation question.
The colour PIC numbers are hard coded
I don't have the list of pics at my fingertips ATM. I'm a bit busy with other things
If you make better ones I will consider them on an individual basis but not sight unseen and certainly not sight unseen as a full package.
Once we get this patch out of the way we will be up to our ears in WW2 and nothing much is going to be added to MBT until that project is completed. I have had the experience of trying to build two games at the same time and it's not going to happen again.
Don
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September 10th, 2005, 07:06 PM
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Sergeant
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Join Date: Jun 2005
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Re: LBM creation question.
I can understand too much work load, so, how about a selection of volunteers's to continue smoothing over MBT?
Obviously not in the game code, but doing stuff like working on OOB's, creating and finding new LBM's and missing Icons.
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September 10th, 2005, 09:21 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,668
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Re: LBM creation question.
Thanks for the offer but no. We'll pick up where we left off when the time comes and then we'll decide on how to proceed on a case by case basis. Andy and I usually have our own ideas on what needs to be "smoothed over". We are not abandoning the game for a year, we are just altering it's priority a bit.
Don
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September 11th, 2005, 03:15 PM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 640
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Re: LBM creation question.
So I uderstand that works in WinSPWW2 starts. Meaby SPCAMO can create a new forum in shrapnelcommunity yet before game relase so we can post in this place many things like icons , Lbm's pictures and new units for OOB this materials should be useful to create WinSPWW2 beter than today version.
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September 12th, 2005, 12:13 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: LBM creation question.
Blaz, when the time comes that we are ready to look at things like this we'll let everyone know. This is not the time. The groundwork needs to be done first and we need to concentrate on that. Also, OOB's will not be accepted. Andy and I will retain total control of the OOB's through out the process. This helps to avoid "surprises". What we need when it comes to OOB's, when the time comes, if people have things they wish to contribute is information. That's all somewhere down the road from here at the moment.
Don
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September 17th, 2005, 02:40 PM
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Corporal
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Join Date: Sep 2005
Posts: 154
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Thanked 17 Times in 13 Posts
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Re: LBM creation question.
Oh dear, I see the 'control freakery' continues. Don, get real! Some of the B/W lbms swim/flicker in the game as well, and how anybody can justify using 1 pic (I'm looking specifically at 13012, cos I'm working on it at the moment) to represent AAA with calibres from 23mm to 57mm is quite beyond me. It actually looks from the helmet like a German 3.7cm FlaK, which barely belongs in MBT anyway!
As for oobs, I haven't got round to MBT yet, but if you consider that I had to make over 200 changes to the Dutch WW2 oob to get it anything like accurate (OK, that included taking it back to 1914, but even so . . .), there's a lot of work still to be done.
No, you'll never get 100% colour, I agree; and if anything, I'd rather have an *accurate* b/w shot over an inaccurate colour shot any day. I can live with the mix - some folk can't. That's their privilege.
Anybody in this forum who wants colour (or color<g>) lbms should search for 'SPColormods' and 'SPColormods2'. I'll be posting a new series of colour lbms which will be compatible with the Windows version. There will be about 1000 new lbms - some will work in-game, some will not. I hope to get positive feedback about those that don't. I've also made a start on renumbering, so that country-specific lbms start with the right pair of numbers - eg all US Army lbms will start with '12'. I know I can't go beyond 65000, but will also publish a list to show which countries are 'doubled up'.
This really *is* a great game, and all those of us who mod are doing is trying to improve it in our own way. I hope this is taken in the spirit in which it is intended.
Richard H
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