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  #1  
Old September 21st, 2001, 08:46 PM

Kadste Kadste is offline
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Default Re: Defense for small planets!?

On all of my planets, I will build fighters every turn, if I can afford them. I will also lauch them every time that I have a group of 10. I move them to a warp point that I want to defend. Soon you will have hundreds or thousands of fighters on the loose (up to the game limit). I will also max out the cargo facility on each planet with fighters (Last stand defense). Also I build freighters and load them up with fighters, for reserves. Freighters are also great for staging fighters to new systems.

Even if I come up against an opponent that has a lot of PD, the number of fighters will do a lot of damage, usually buying me enough time to move a fleet in.

I find that you need to have a way to detect the enemy fleets before they hit your systems, for defense to be most effective.

This works out well for games that allow fighters to move on the system map. Because they can move on the systems map, I think this makes them too strong, so in my mod fighters cannot move on the system map, but the move at least twice as fast as the fastest ship in combat.

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  #2  
Old September 21st, 2001, 11:31 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Defense for small planets!?

I can only echo Cyrien. It is far more efficient to defend the warp points. Failing that, the old saw "The best defense is a good offense" holds true. Put the other guy on the defensive and he's much less likely to be able to attack your small planets.
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Old September 21st, 2001, 11:32 PM

tesco samoa tesco samoa is offline
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Default Re: Defense for small planets!?

Question why would you want to use up all your units in space quota.

Is it not better to store units in planets, on ships or bases in cargo facilities.

Maybe have a few floating, but also be allowed to release the max one area.

Units need to be massed in space to be effective.

Since 5000 seems to be the limit.

What do you do if you have that number maxed out and an invasion fleet arrives and you have only 400 fighters in the area. And you cannot launch more because you would go over the max limit??

I guess different styles.

I feel unit storage and usage is very important since we are limited to such a small number of units.

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He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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