quote:
Originally posted by Taqwus:
When that happens, AI ships seem to have the strangest accidents, such as crew mutinies followed by waking up across the other side of the quadrant.
does anyone else capture ships just for the sake of ramming them into their native planetary defense nets? or jettisoning a pop transport's cargo in orbit of the former owner's homeworld?
we need a game with morale and psycological warfare effects. maybe committing war crimes could enrage cultures, hurt other races relationships with you, provoke attacks, and whatnot.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)