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September 19th, 2005, 02:08 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Star Blazers Mod
Compressing it into a RAR file in "solid archive" mode will make a huge difference.
If you strip out any files that you didn't edit, that will help too; if a file isn't in your mod, the game looks in the root directories to find it.
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September 20th, 2005, 03:57 AM
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Private
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Join Date: Sep 2005
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Re: Star Blazers Mod
You can use:
rapidshare.de
image2share.com
megaupload.com
than just put link on forum
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September 20th, 2005, 11:00 AM
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Corporal
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Join Date: Feb 2004
Location: Ohio
Posts: 126
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Re: Star Blazers Mod
You guys are absolutely right. I was experimenting with RAR and it compresed the file like to 35Mb, that means that I can divide the files in 2. One for the music compress to 28Mb, and the rest of the files compress to 7Mb. Both files I can upload here then.
I will upload them by Friday the latest. I will use my computer from work since it has High speed. At home I only have dial up which will take forever.
Thanks.
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September 23rd, 2005, 02:24 PM
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Corporal
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Join Date: Feb 2004
Location: Ohio
Posts: 126
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Re: Star Blazers Mod
As promess, The Star Blazers Mod is up!
You can find it on the Scenarios and Mods section.
I had some trouble (actually ignorance) trying to post the two files (Data and Music), therefore you will see two posts each with an attachment. At least they are up.
If someone can tell me how to do it right, or more helpfull, If someone can post them more properly I would be grateful!
Thanks, have fun.
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September 23rd, 2005, 06:41 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Star Blazers Mod
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September 24th, 2005, 10:18 AM
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Colonel
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Join Date: Jan 2001
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Re: Star Blazers Mod
My congratulations Campeador.
I like your campaign very much. It is something original.
And from my own small experience with creating a new campaign I know that you invested a lot of time and effort.
Thank you very much.
So far I found only 3 small bugs or problems:
First: The fighters have no picture in the spacedock or the ship cargo. They are there and functional but you only have a black square with a blue or green border instead of the true image. In combat you have a real image of the launched fighters.
Second: I don't hear the music you created.
Third: At the end you should at present not give the option to proceed to the next campaign, because there is no second campaign yet and the game will freeze if you select this option.
But once more my congratulation for your excellent work.
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September 24th, 2005, 11:51 AM
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Corporal
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Join Date: Feb 2004
Location: Ohio
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Re: Star Blazers Mod
Thanks Q!
About the possibles bugs. The game has 6 folders:
1. Components -that's the icons file for the items and the missing fighters!
2. Data - That contains captains names and ship names in addition to the original ones.
3. Images- all the extra graphics.
4. UI - It will put the StarBlazer logo on the main screen as it starts.
5. Xfiles - StarBlaxers ships x files.
6. Music (second download)- Extra music. Note: I did not create the music, I got it looking all over the net.
Out of all this files "Images" and "XFiles" can remain in the StarBlazers campaign directory. The content of the rest of the files should be placed on the folders of the original game.
For example: Open the Components files I provided, it happens to have only one picture, so dragged to the Components files of the original game folder. When you do that a message on the screen should ask you of you want to replace the original file with this one. Say yes, It is the same as the original except that I added 3 icons on the empty slots of that picture for the fighters!
Do the same with the "UI", "Data", and "Music".
That should solve your first 2 problems.
For your third problem, At the end of the game you have the choice of continue to the next campaign or to do it later. The option is identical to the original game (I think, will have to check). If you chose to continue, and there is no campaign it will crash (which you do not care since the game is over). I can eliminate this option and instead give you the mesage saying that this is the end of the game.
Tha problem with this is that when I make the second campaign you will not be able to continue from the first campaign. Instead I lefted as the original game did.
I hope that this should get you going. You definetly need the music for flavor. It will give you the StarBlazer song as you start the game. Remember that it will ask you to replace one file when you transferet to the original folder, say yes to replace.
Thanks again.
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