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  #1  
Old September 26th, 2005, 03:51 PM
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Mindi Mindi is offline
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Default Re: Tough Scenarios

Email was sent out today about the beta tester copies, the quicker you use the information in that email, the quicker you will get your copy and be playing again!
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  #2  
Old September 26th, 2005, 05:27 PM
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Combat Wombat Combat Wombat is offline
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Default Re: Tough Scenarios

Just ordered mine Thanks Mindi!
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Old September 28th, 2005, 03:27 AM

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Default Re: Tough Scenarios

I was looking forward to playing you, Pyros. I hope you somehow get your copy of LOL fired up and online.
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Old September 28th, 2005, 04:39 AM
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Default Re: Tough Scenarios

Me too Andre.

cheers,
Pyros
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Old October 7th, 2005, 02:01 AM

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Default Re: Tough Scenarios

ORCS3

I found that two raiders were good enough to hold the smiths the AI was sending at me. The Wyverns were the key to my game plan and I quickly clean up the map with them. I tried the Ogres later in the game but it took me a lot of cities to afford that. The snipers are great at defense and slow offense. With 3 snipers surrounding a city I was able to kill anything the AI made.

I am not giving the specific due to the fact I think it will be more enjoyable for the player to find the answer for themselves.

One more note. Found that if you expand too fast or too slow will allow the AI to win. I know that sounded a little stupid but you be amazed at how slow or how fast people expand.
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