.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 3rd, 2005, 11:24 AM
Artur's Avatar

Artur Artur is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
Artur is on a distinguished road
Default Campaign design questions

Gentlemen,

I made a prototype campaign to learn how it works.

I have several questions. Please help me.

1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...

2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...

3. I had a strange experience after swapping sides. At first attempt the sides were not chnanged but after I remade the (small) scen ad inserted it into the campaign again it worked fine...Has anuone experienced the same?

Thank you in advance,
Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
Reply With Quote
  #2  
Old October 3rd, 2005, 11:49 AM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: Campaign design questions

Quote:
Artur said:
1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...
No you can't.

Quote:
Artur said:2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...
The deploy line key has been changed. It used to be the % key but now it is the ! key.

[/quote]
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #3  
Old October 3rd, 2005, 03:08 PM
Artur's Avatar

Artur Artur is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
Artur is on a distinguished road
Default Re: Campaign design questions

I tried the ! key without success. How do you do it exactly?

Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
Reply With Quote
  #4  
Old October 3rd, 2005, 03:19 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Campaign design questions

Hi Artur,

While in the editor, you must select the button "Deploy for Player1".
Then in the map screen you may deploy the AUX/FIX units of player1.
Now, if you wish to set a specific deployment zone for the player's core force (campaign) you may hit the shift + " ! " .
Now you must enter a value which represent the X vertical line that will designate the border of your deployment zone.

See the picture after I press shift+"!"



cheers,
Pyros
Attached Images
File Type: jpg 384803-deployment line.JPG (158.9 KB, 110 views)
Reply With Quote
  #5  
Old October 3rd, 2005, 03:46 PM
Artur's Avatar

Artur Artur is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
Artur is on a distinguished road
Default Re: Campaign design questions

Thank you Pyros!

That was a really exact explanation! I was misled by thinking that I had to do it while editing the map. I tried in the deploy menu as well but most likely with player 2...

Now the campaign prototype works just fine .

Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
Reply With Quote
  #6  
Old October 4th, 2005, 06:33 PM
Artur's Avatar

Artur Artur is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
Artur is on a distinguished road
Default Re: Campaign design questions

Gents,

My next problem is that I set reinforcements point in a campaign for a scenario to 1000 and when I arrive to that scenario the program gives less points less than 600 or so...
Why, what am I doing wrong this time?

Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
Reply With Quote
  #7  
Old October 4th, 2005, 06:45 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Campaign design questions

Artur,

If you like to set fix replacement points (either for your core force or for aux support) you should put the minus sign "-" before the value you wish to set.

For example if you wish 1,000 points, try to put -1,000 and see what happens.

cheers,
Pyros
Reply With Quote
  #8  
Old October 4th, 2005, 06:52 PM
Artur's Avatar

Artur Artur is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Budapest
Posts: 403
Thanks: 1
Thanked 1 Time in 1 Post
Artur is on a distinguished road
Default Re: Campaign design questions

Thanks

Artur.
__________________
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.