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  #1  
Old October 5th, 2005, 03:05 PM

Oversway Oversway is offline
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Default Re: Conceptual Balance Mod 5.0

Isn't frozen heart castable underwater? I think you overlooked that one. Numbness, and sailors death, too. I'm not sure why you restricted it to evocation only...

He already was water-earth. I'm not really sure why people wanted to change it, I guess to be more interesting.

I'd say that earth or air make for a better SC than death or nature, although nature wouldn't be that awful.

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I see drakes used more as well. I think the buffs are great for them. Not sure about the gem cost. Since they are such a low level summon, usually people get better options and so don't summon many of them.

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Anyways I'll be happy with whatever is done. I think this mod is a great improvement over the base game.
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Old October 5th, 2005, 06:33 PM
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Endoperez Endoperez is offline
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Default Re: Conceptual Balance Mod 5.0

Quote:
Oversway said:
Isn't frozen heart castable underwater? I think you overlooked that one. Numbness, and sailors death, too. I'm not sure why you restricted it to evocation only...

To tell the truth, I was being lazy.

Quote:

He already was water-earth. I'm not really sure why people wanted to change it, I guess to be more interesting.

---
I see drakes used more as well. I think the buffs are great for them. Not sure about the gem cost. Since they are such a low level summon, usually people get better options and so don't summon many of them.

--

Anyways I'll be happy with whatever is done. I think this mod is a great improvement over the base game.
I haven't yet used this mod much, but it does add a new level of experimentation to the whole game. That alone is worth it, and with the addition of more gold/gem-efficient choices... Great fun!
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