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Old October 9th, 2005, 11:43 AM
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Default Re: BETA: PLEI ME version1.0

Quote:
Pyros said:
One variable that I may alter is to add more turns (in order to allow the player to have more available turns to contest the VP locations outside the camp.
More turns might not be such a bad idea...

Quote:
Pyros said:Concerning the ammo depots that are too close to the frontlines this is made on purpose in order to force the player (that wishes to win a decisive) to stay there and fight (they cost 100 points each).
I figured so, but I'd bail out the crews in any case as the enemy mortar fire is almost sure to get them anyway...

Quote:
Pyros said:BTW, Are the 2 MG nest of any use?
This is a night battle, what do you think of the visibility?
MG nests haven't seen much combat, but they make it possible to deploy forces in other sectors..., vis ok I think. VC teams are hard to detect...
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