.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 16th, 2005, 01:38 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Vanheim - help wanted.

I thought they were, since Amphibious critters are so common these days.

The devil ought to survive for one turn though (even on their own), so it could be brought back on the shore safely, so long as you have two amphibious commanders to ferry the devils around.

Paranoia can't hurt!
Reply With Quote
  #2  
Old October 16th, 2005, 02:00 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Vanheim - help wanted.

Are you sure they will survive the one turn? I tested with recruiting aquatic units with #secondshape on land, and they all died before I saw them (i.e. on the turn I got them).

BTW, that didn't work, so we can't change independents/magic site units into Oceania units.
Reply With Quote
  #3  
Old October 16th, 2005, 02:52 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Vanheim - help wanted.

I'm sure I deserve a good beating. I got mixed up with Poke in the Eye, where Aquatic units left stranded on the shore get one turn of leeway, and vice versa. It doesn't work that way for units you actually recruit.

Thetis' Blessing does work, but nothing else seems to: the bloody devils don't appear to be generated along with their commander, even if said commander already has devils (at least my Deep Seer couldn't get that to work).

On a related note, is it actually possible to get an horror attack because of Soul Contracts? The aforementioned command (and a scout) have been carrying a Contract for at least one hundred turns, and they are still alive and kicking with Research orders. First death, after 150 turns of Contract-carrying, so I guess it does work - slowly.
Reply With Quote
  #4  
Old October 16th, 2005, 03:04 PM

shovah shovah is offline
Colonel
 
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
shovah is on a distinguished road
Default Re: Vanheim - help wanted.

just dont take forbidden light if you dont like horror attacks
Reply With Quote
  #5  
Old October 16th, 2005, 03:56 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Vanheim - help wanted.

Well, I haven't actually used Contracts much myself, so I don't know how often those attacks happen usually. I quess it is somewhat affected by Magic scale, but it seems it still is negligible. Pity, it was such a good argument. ;D
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.