.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 15th, 2001, 12:14 AM

Jourin Jourin is offline
Corporal
 
Join Date: Dec 2000
Location: Sherman, TX, USA
Posts: 122
Thanks: 0
Thanked 0 Times in 0 Posts
Jourin is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

I will try again to post.

The default cultural values are not balanced and neutral is not really a playable culture. I balanced the cultures based on the equivalent number of racial points required to achieve the same effect. The base value of 800 was determined by giving the neutral cultrue a 2 value in all categories. All other cultures where adjusted to equal 800. Excel spreadsheet included as documentation.

Wrong files in zip file - sorry. Have updated. Hope it takes

[This message has been edited by Jourin (edited 19 November 2001).]
Reply With Quote
  #2  
Old November 15th, 2001, 12:17 AM

Jourin Jourin is offline
Corporal
 
Join Date: Dec 2000
Location: Sherman, TX, USA
Posts: 122
Thanks: 0
Thanked 0 Times in 0 Posts
Jourin is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

Attached is a resource/production mod that adds storage capacity to production and supply facilities and drastically makes population more important.
Reply With Quote
  #3  
Old November 15th, 2001, 12:08 PM
Marco's Avatar

Marco Marco is offline
Corporal
 
Join Date: Nov 2000
Location: Bergamo Italy
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
Marco is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

For Dracus,
in your upgraded formations.txt posted in this thread, there is 2 typos in "Compact" formation: a blank line between Position 4 Xpos line and Position 4 Ypos line, and an additional space before "Ypos" in Leader position line, which cause an error in the game's routines.
Please, can you modify the posted file?
Thanks and best regards.
Marco.

[This message has been edited by Marco (edited 15 November 2001).]
Reply With Quote
  #4  
Old November 15th, 2001, 03:23 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

Marcos,
Send me your txt file, I have looked over the one posted and have downloaded it a number of times. I do not see any blank lines nor do I get any errors ingame. This is really confusing????
dracus@swirve.com
Reply With Quote
  #5  
Old November 16th, 2001, 12:20 AM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

Ok here's my contribution. As it was requested, I'm omitting all race styles and mods where there could be some copyright infringement (e.g. the star wars stuff).
Are these links enough, or do I need to upload all files here?
Summary.txt files are zipped only to post them all at once.

Cephalopeia - http://se4kdy.cyberwars.com/races/ce...ephalopeia.zip
Crauw - http://se4kdy.cyberwars.com/races/mf_crauw/mf_crauw.zip
EEEvil - http://se4kdy.cyberwars.com/races/eeevil/eeevil.zip
Eridani - http://se4kdy.cyberwars.com/races/eridani/eridani.zip
GLM - http://se4kdy.cyberwars.com/races/glm/glm.zip
Infernal - http://se4kdy.cyberwars.com/races/666/666.zip
Niridia - http://se4kdy.cyberwars.com/races/niridia/niridia.zip
Nostropholo - http://se4kdy.cyberwars.com/races/no...ostropholo.zip
RedGauntlets - http://se4kdy.cyberwars.com/races/rg/rg.zip
Sharlon - http://se4kdy.cyberwars.com/races/mf...mf_sharlon.zip
Ygath - http://se4kdy.cyberwars.com/races/ygath/ygath.zip

JavascriptViewer - http://se4kdy.cyberwars.com/files/viewer1.zip http://se4kdy.cyberwars.com/files/viewer22.zip http://se4kdy.cyberwars.com/files/viewer3.zip

RevisedFonts - http://se4kdy.cyberwars.com/files/gamefonts.zip
SE4TTF - http://se4kdy.cyberwars.com/files/seivfont.zip
SystemNames.txt - http://se4kdy.cyberwars.com/files/SystemNames.txt

(These ones may need to be edited to be viewed better outsided the site, I'll post them asap.)
RaceDir - http://se4kdy.cyberwars.com/racedir.htm
RandomNames - http://se4kdy.cyberwars.com/files/RandomNames.htm

------------------
Andrés Lescano - kuat@tutopia.com
Kuat Drive Yards - http://se4kdy.cyberwars.com/
Reply With Quote
  #6  
Old November 16th, 2001, 10:06 AM
Marco's Avatar

Marco Marco is offline
Corporal
 
Join Date: Nov 2000
Location: Bergamo Italy
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
Marco is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

For Dracus,
I'm very sorry, I checked and you're right, some error occurred in my computer maybe in overwriting the new formation file over the older or in downloading the new file from this site yesterday. Now, after a new fresh download and overwrite, my game run correctly.
Thank you for the support and, off course, for eyecandy and event mods.
Marco.
Reply With Quote
  #7  
Old November 17th, 2001, 03:39 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: POST DEFINITIVE MODS/PROGRAMS HERE!!!

capnq's Hypermaze Mod v1.1 "Lite"

Adds a new quadrant type with hyperspace systems. This is the "lite" Version, which doesn't use the custom background bitmaps that the "full" Version includes.

------------------
Cap'n Q
My first SE IV mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.