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October 17th, 2005, 09:37 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Orcs, Elves, and the One Cliché to Rule Them A
Dom2 lacks orcs, elves, and hobbits? Hmm, last I checked the Tuatha sure resembled elves (isn't "Sidhe" one of Tolkien's elf races?), and the Hoburgsmen are just another name for hobbits (Tolkien) / halflings (D&D) / hurthlings (ADOM)... the only thing really lacking is orcs 
I still think that Clockwork Horrors should produce mecha-Horrors, though, not mecha-Hoburgsmen 
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The Ed draws near! What dost thou deaux?
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October 17th, 2005, 10:37 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Orcs, Elves, and the One Cliché to Rule Them A
I ain't never seen no 'nother game with no Chinamen in it, is all. Plenty of flavor-of-the-month pseudo-Japanese titles, but absolutely none that do justice to a culture I consider at least as interesting as that of their sun-worshipping, bear-suckling neighbors.
I value originality in my games. Failing that, good use of genuinely interesting civilizations and mythologies is a welcome alternative. Dominions seems to have some measure of both, which puts it head and shoulders above nearly every other computer game out there at the moment.
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October 18th, 2005, 01:39 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Orcs, Elves, and the One Cliché to Rule Them A
Quote:
Ed Kolis said:
Hmm, last I checked the Tuatha sure resembled elves (isn't "Sidhe" one of Tolkien's elf races
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"Sidhe" is the term for the race of people who inhabitated the Otherworld after beinng chased by this one by the mythic ancestors of the modern Irish. They became the fey or fairie folk in time. The term literally means a sort of perfectly rounded hill that had a doorway in it. When the moon was right, you went in the doorway and, when you came out the other side of the hill, you were in the Otherworld.
Tolkien was inspired by both Nordic and Celtic mythologies. He fused a lot of what he liked from both, added some other elements, and gave it all a finish of his own.
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