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October 19th, 2005, 01:13 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: halfway
Well, its your call. I can rollback the turn yet another time if thats what you guys want.
__________________
Every time you download music, God kills a kitten.
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October 20th, 2005, 11:37 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: halfway
If we roll back, I think we will have to go all the way back to Turn 29 once again to avoid the odd things going on. And even then, I am not sure that will fix it permanently.
I say we plow on. If the game spirals out of control so bad that it crashes in the near future, we can always go back to Turn 29 yet again.
Of course, I am having game errors never before seen by this cat, so it is hard to say exactly what will happen to this game.
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October 20th, 2005, 01:39 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: halfway
The thing about roll-backs is, if we can't identify for certain the original corrupting "event", we don't know if the added trouble of a replay is worth it (given the risk that the confusion of a replay could add more corruption).
So I'm cautiously in favor of pushing forward, but I encourage everyone to report any signs of bad behavior in the game. That way we can monitor whether things are stable or growing worse
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October 20th, 2005, 04:33 PM
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Sergeant
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Join Date: May 2004
Location: Massachusetts, USA
Posts: 232
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: halfway
I agree with Djo.
If we can try not to have any more rollbacks / confusion over correct turn files, maybe the game won't get fatally corrupted. So far it seems the weirdest things we've seen are unexpected commanders popping up, am I right? And since Panther says his knight commanders showed up *last* turn, that would mean we'd have to go back and do, what, a fourth turn 31? I'd almost Nagot Gick Fel then do that turn again...
So anyhow: speak up if weird things happen, and hopefully the world will wait until it's supposed to end, at turn 60.
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October 28th, 2005, 01:03 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: halfway
QM has yet to send his turn 32, or even respond to any of my subsequent emails. Should I turn him AI and keep the game moving?
__________________
Every time you download music, God kills a kitten.
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October 28th, 2005, 01:10 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: halfway
oops... sorry guys, I totally forgot about this game. I will get in my turn as soon as I can this evening.
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October 28th, 2005, 02:17 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: halfway
Ah, so youre still with us. Ill wait for you to get your turn in then. But because I dont have internet at home, I dont know when Ill be able to host it. At the very latest, next monday morning, but hopefully before then.
__________________
Every time you download music, God kills a kitten.
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