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October 21st, 2005, 07:31 PM
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Sergeant
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Join Date: Sep 2005
Location: Colorado, USA
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Re: Perma-riots
starhawk, you're wicked. You destroy valuable infrastructure. Your advisor should be beheaded.
No no no no. Simply build stations in orbit with lots of cargo, then upload rioters to the station and jettison them into orbit until the rest of the Sergetti get the message that you're in control. Rings of floating Seregetti would be quite effective at psychological control, and you save the buildings.
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October 21st, 2005, 08:05 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Perma-riots
Concerning spacing malcontents, I must point out how useful it is that you can jettison cargo in a simultaneous game as many times as you want while doing a turn and you don't have to wait for the next turn for it to happen. Just load the transport, jettison the rebels, and they are instantly deleted. Very useful when I captured a planet but didn't want to leave it defenceless while i rampaged through the enemy home system. I spaced the citizens and abandoned the planet.
oh and can someone tell me, is it a fact that emotionless doesn't allow you to stop rioting? I suppose I could virus bomb the planet and then recolonise as mentioned.
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October 21st, 2005, 08:18 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Perma-riots
Emotionless trait means populations on planets you control never change their mood, even from rioting.
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October 21st, 2005, 08:28 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Perma-riots
Ah well, seeing as the race in question is the Dominion (the idea being that they will serve the founders faithfully with no chance at becoming unhappy at losses) I can easily stay in character and exterminate or infect any new subjects that refuse to obey.
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October 21st, 2005, 10:53 PM
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Lieutenant General
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Join Date: Nov 2002
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Re: Perma-riots
How do you infect one of your own planets with a plague?
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October 21st, 2005, 11:00 PM
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Lieutenant Colonel
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Join Date: Oct 2003
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Re: Perma-riots
Let the enemy either retake it OR le tthe rioting eventually lead to a full fledged rebellion (I believe this is possible) and when it happens send a ship with a plague deployment system.
Wait a few turns nice empty planet for you.
Then again for the most part with me if I know the enemy is likely to riot I just send in plague warheads right away wait a few turns and go in with transports with a handful of troops and a boatload of population 
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A line that made me chuckle, I can't remember where I heard it I just know it made me laugh.
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October 21st, 2005, 11:17 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Perma-riots
That sounds like an unnessesarily brutal and expensive way to evacuate, abandon and recolonize.
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October 23rd, 2005, 09:22 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Perma-riots
Quote:
Imperator Fyron said:
Emotionless trait means populations on planets you control never change their mood, even from rioting.
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Well thats a bug to be sure!
Review my original suggestion for dealing with this problem.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 23rd, 2005, 11:31 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Perma-riots
How would an emotionless race even get to be rioting?
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October 23rd, 2005, 11:46 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Perma-riots
Capture a planet that is rioting.
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The Ed draws near! What dost thou deaux?
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