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  #1391  
Old October 23rd, 2005, 11:17 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Quote:
douglas said:
Still not answered:
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douglas said:
Hmm, is it possible for a crafter to "collaborate" with someone who doesn't satisfy any of the requirements for creating a magic item and have that person pay the xp cost? I imagine there would be quite a number of people willing to sell some portion of their "personal energy" (not to be confused with souls) represented by xp for the right price, and there's a standard conversion rate between xp and gp cost of 5 gp/xp that could be used as the standard going rate.
Umm... no. That sends my balance alarms ringing; the xp cost mechaninic needs to stay in place - as suggested, that would reduce items to 70% of the market price with little or no drawback; I would permit drawing off a willing PC (E.g., getting Kibin to contribute XP to improving his Bracers of Armor) as then the drawbacks are still in place (XP lost from the party) for the gains (less GP spent on items).
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douglas said:
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Violist said:
Brings my AC up to 20, flat-footed to 18, touch AC 15... nice... interesting, I can now do more damage with an unarmed attack (1d8ish) than with the dagger (1d4). So much for sharp stuff.
Except that it doesn't grant Improved Unarmed Strike, unless Jack rules that that's included in the "unarmed damage of a 5th-level monk". Without that, attacking unarmed provokes attacks of opportunity and can only deal nonlethal damage.
Oh... I'd let it grant the feat... but seriously, when's she going to use it - in an Anti-Magic Field?
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  #1392  
Old October 24th, 2005, 12:25 AM
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Default Re: OT: Narf has gone looney and wants to GM.

I see your point with the Archmagi having a portal, but would they be willing to purchase these loot items? Also, I have Fox's Cunning, so a little collaboration there would be excellent.
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  #1393  
Old October 24th, 2005, 03:46 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Quote:
Jack Simth said:
Umm... no. That sends my balance alarms ringing; the xp cost mechaninic needs to stay in place - as suggested, that would reduce items to 70% of the market price with little or no drawback; I would permit drawing off a willing PC (E.g., getting Kibin to contribute XP to improving his Bracers of Armor) as then the drawbacks are still in place (XP lost from the party) for the gains (less GP spent on items).
So yes, but in party only. Oh well. Let's see, now what else can I do to bring down crafting expenses... I know, I'll start making everything usable by good-aligned Favored Souls only! That comes out to a 60% discount, right? Just kidding, I'm not that much of a munchkin.
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Jack Simth said:
Oh... I'd let it grant the feat... but seriously, when's she going to use it - in an Anti-Magic Field?
Maybe when she's been Swallowed Whole? Oh wait, that requires piercing or slashing damage to cut your way out, and I don't see how something could get an AoO against something inside its own stomach anyway.

It might actually matter if someone tries grappling her, but that doesn't seem a very likely circumstance.
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  #1394  
Old October 24th, 2005, 04:47 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Eeeek... it'd be vaguely interesting to cast something inside something's mouth, though that'd be one heck of a Concentration DC... would you get any more damage for automatically hitting the innards?
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  #1395  
Old October 24th, 2005, 10:00 AM
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Default Re: OT: Narf has gone looney and wants to GM.

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douglas said:
Maybe when she's been Swallowed Whole? Oh wait, that requires piercing or slashing damage to cut your way out, and I don't see how something could get an AoO against something inside its own stomach anyway.

It might actually matter if someone tries grappling her, but that doesn't seem a very likely circumstance.
And if she prepares Dimension Door regularly (hey, it's only a 4th level spell) then she has a rather quick out for grapples or getting swallowed that rely only on a concentration check, and take but a single standard action.

Well, as long as she doesn't get pinned and unable to speak... as she doesn't have the Silent Spell feat.
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  #1396  
Old October 25th, 2005, 11:26 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Just a bit of advance warning... November 19 I shall be unable to join the session due to a Frisbee tournament.

Dimension Door... nice escape route... very useful in case someone decides to start smashing on me.
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  #1397  
Old October 29th, 2005, 12:58 AM
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Default Re: OT: Narf has gone looney and wants to GM.

What time tomorrow? 1000 PST?
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  #1398  
Old October 29th, 2005, 01:03 AM
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Default Re: OT: Narf has gone looney and wants to GM.

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What time tomorrow? 1000 PST?
That's the usual, and no one's said anything to change it.
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  #1399  
Old October 29th, 2005, 01:04 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Would appear so.
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  #1400  
Old October 29th, 2005, 02:50 AM
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Default Re: OT: Narf has gone looney and wants to GM.

And then an eight to ten-hour session...

Personally, I'm finding it a little long.
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