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Old October 29th, 2005, 06:44 AM
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Default Re: Defending a Wormhole.

Mines, Satellites, Ships, and bases. SEIV spreads everything out so horribly that it is nearlly impossible to actualy DEFEND a warp point.

Vary your Satellite designs, make some long range powerful and some short range very powerful (ripper Beams) Add armor or shielding.

The ships assigned to protect the Warp Point should always get first shot, so also vary them from long range to short range. (Torps often give you a LR advantage.)

Base should be heavily armored and have significant LR and SR weapons.

Mines are just there to help out in case your enemy doesn't have any sweepers but by turn 20 most empires have em and mines become useless.

ALSO - be sure that you have at least one satellite within the system that has a Hyper-Optic III component. This way you can see ALL of the ships in your system. No sneeking in cloaked mine layers.
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