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  #1  
Old November 4th, 2005, 06:47 AM

welk welk is offline
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Default Re: steel naval

Plasma:

Merci pour le readme, c'est très sympa. Tu es tombé dans une marmite d'anglais quand tu étais petit ?

Pour le pack allégé : c'est une excellente idée, mais pb : Modder Steel Panthers me fatigue pas mal les yeux et je préfère ne pas trop forcer. Et aussi, ce qui me plaît dans le modding, c'est explorer les possibilités d'un domaine totalement vierge. Maintenant, je connais déjà le sujet, et j'ai moins envie de bosser la-dessus : je vais faire encore quelques scénarios de démo et puis je laisserai les joueurs et autres moddeurs éventuels s'emparer de la bête

Si quelqu'un veut s'y atteler, pas de pb. Pour les graphismes : ils sont ajoutés en plus et sont donc compatibles avec les fichiers d'origine

Pour les sons : il serait possible d'utiliser les sons du jeu de base pour le mouvement des navires et des avions
( il faudrait retrouver les N° exacts qui correspondent), ainsi que pour le son des canons.

Pour les Pictures LBM : là, pb : on peut implanter des LBM différents dans WSPMBT, mais je n'ai jamais réussi à en ajouter de nouveaux sans prendre le nom de fichier d'un lbm original.

------------------------------------------------
Plasma:

Thank you for the readme translation, it is very nice. Did you fall in a pot of English When you were young ?

For the pack : it is an excellent idea, but pb: this modding work with SPMBT tires me Badly eyes and I prefer too much not to force.

On the other hand, if somebody wants to get down to it, not of pb.

For icones : They are added in more and are so compatible with the files of origin

For sounds: it would be possible to use the sounds of the basic game for Movement of vessels and planes (it would be necessary to find the exact number which correspond), as well as for the sound of artillery.

For Pictures LBM: there, pb: we can implant different LBM in WSPMBT, but I have never managed to add it of new without taking the name of file Of an original lbm.

Sorry for my poor english !
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  #2  
Old November 4th, 2005, 07:25 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: steel naval

Quote:
welk said:
Sorry for my poor english !
Heh, don't worry, I'm afraid that had I tried to write something such in French (despite the fact I'm learning it) it'd be a pure disaster
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  #3  
Old November 4th, 2005, 09:41 AM

welk welk is offline
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Default Re: steel naval

Here are 2 demo scenarios for STeel Naval :


Naval 4 : French Navy (cocorico!!!!!!!!!!) vs Italian Navy

Naval 5 : Great aeronaval battle in Pacific ( US Navy vs Japanese Navy )

http://www.campaigns-france.org/modu...d=1493&forum=5

Beeg : I have not downloaded SPWAW (I don't like it, I prefer WSPMBT and SPWW2. Can you send me a screenshot of the destroyer ? ( for create it, you must choose "Windowed" in the main screen when you lunch SPMBT ) - Thanks

--------------------------------------------------
I take advantage of the occasion to say this to all : I know that american players make much more of modding than French players. So, the interrested players in naval warfare can use Steel Naval's files to create their own naval mods or to modify Steel Naval as they want without ask me and to diffuse it then : no problem for that, Steel_naval is free. Juste send me 5000 Us dollars when you use it...
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  #4  
Old November 4th, 2005, 10:14 AM
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Beeg Beeg is offline
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Default Re: steel naval

Welk,

I cannot get a screen capture from SPWaW...it doesn't appear there is a windowed mode. I don't play it very often, so I'm not sure.

Thank you for the permission to use your mod. My check for $5000 is in the mail

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  #5  
Old November 4th, 2005, 10:20 AM
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PlasmaKrab PlasmaKrab is offline
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Default Re: steel naval

I've checked the SPWAW icons, not sure there's much to exploit that isn't already in welk's mod, and not sure about the scale.

No point in risking a copyright infringement for a couple of boatsof the same detail level, is it?
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  #6  
Old November 4th, 2005, 10:28 AM
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Beeg Beeg is offline
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Default Re: steel naval

Quote:
PlasmaKrab said:
I've checked the SPWAW icons, not sure there's much to exploit that isn't already in welk's mod, and not sure about the scale.

No point in risking a copyright infringement for a couple of boatsof the same detail level, is it?
No, no, no...I merely thought Welk might like to see another naval destroyer as comparison. As you say, the WaW system is a totally different scale.

Beeg
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  #7  
Old November 5th, 2005, 02:55 PM

welk welk is offline
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Default Re: steel naval


Here is a new scenario (Naval 6)
+
Patch 2 for STEEL NAVAL
(New pictures, better torpedo and new Battleship)

http://www.campaigns-france.org/modu...d=1493&forum=5
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  #8  
Old January 16th, 2006, 05:09 AM

Randy Randy is offline
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Default Re: steel naval

Is there a plan to offer this game as a CD? I'm not that good about doing files and stuff like that, and I don't want to mess up my SPMBT (even though I have the CD).
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  #9  
Old January 16th, 2006, 08:12 AM

welk welk is offline
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Default Re: steel naval


You may install WSPMBT a second time on your computer, in an other repertory (i.e : "STEEL_NAVAL"), and then install the files of the mod.

So, you will have "two" versions of the game : original WSPMBT and WSPMBT with mod
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  #10  
Old January 17th, 2006, 01:40 AM

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Default Re: steel naval

Thanks I'll have to give this a try since the navalized version o fthis game looks pretty interesting. Thanks
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