.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old November 5th, 2005, 03:30 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: I Just do not understand intel!

Quote:
Arkcon said:
4). When you go mega-evil, or play against humans, and they gang up on you with a total more than 12 offensive projects, you're screwed. Plain and simple. Something is going to hit. You'll need to use wave motion gun based counter-intel, in that case.
AFAIK you can defend against more than 12 offensive intel projects at the same time if you have enough intel points stored in your counter intel projects. And in stock game counter intel project III will triple the effect of your intel points! And again in stock game there is a modifier of 120% that boosts counter intel. So counter intel is quite effective, even too effective IMHO.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.