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October 7th, 2001, 02:36 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: Advice Needed, CompEn. file
Quote"This seems pretty useless to me. This mount is a penalizing mount. Everything is equal to the normal mount (by ratios) except for the range, which is decreased by 1. So overall, a ship using this mount will be outclassed by a ship of the same technology using regular weapons. The only purpose I can think of for this mount is putting a large weapon like a Wave Motion Gun on an Escort or a Frigate, which doesn't seem very useful to me." End Quote.
I know, I have tweaked and re-tweaked this mount, the main purpose for it was to 'fill the Last 10 space' in a ship, as well as to give more chances to hit. I thought of it this way, if there was no penality to it then why just take 1 DUC cannon when you can take TWO light ones that add up to the same damage etc but give you TWO chances to hit. That and I rationalized that a smaller Version of a weapon would not have the necessary 'power' to reach the same distance, think pistol vs. rifle for projectile weapons.....
But thanks for the comments......keep 'em coming!
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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October 7th, 2001, 02:58 AM
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Shrapnel Fanatic
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Re: Advice Needed, CompEn. file
I guess that sort of makes sense. But the way I see it, the problem is that all the size 20 weapons are too weak already. If you decrease thier power by half, then they would be even more useless.
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It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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October 7th, 2001, 03:15 AM
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Re: Advice Needed, CompEn. file
I agree, most of the size 20 weapons are kinda useless (but I am a fan of the shield depleter and the ripper beam) but this mount file is set up so that you can choose what you want to use (barring size limits) and the AI will only use certain parts for certain ships....The Light weapons mount will only be used for escort (150kt) class, then Normal for 200kt, Extended Range for 300 (destroyers), Large for Light Cruisers, Pulse for Cruisers, Heavy for Battleships, Massive has been downfitted for Dreadnoughts and High Energy Focus has been brought in for Baseships...The AI will use them this way...
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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October 7th, 2001, 03:23 AM
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Shrapnel Fanatic
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Re: Advice Needed, CompEn. file
Didn't think about shield depleters. They are somewhat useful.
If the AI uses light mount DUCs and such, then it will be even easier to defeat them than it is now.
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It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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October 7th, 2001, 05:13 AM
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Shrapnel Fanatic
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Re: Advice Needed, CompEn. file
Why not give the light mount an accuracy bonus? 5% to 10% should be enough to compensate for the range reduction.
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October 7th, 2001, 05:53 AM
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Shrapnel Fanatic
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Re: Advice Needed, CompEn. file
SJ, that's a good idea. That way, light mounts wouldn't be completely negative. I think a 10% bonus to accuracy would be best.
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It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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October 7th, 2001, 07:52 AM
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Re: Advice Needed, CompEn. file
Note also that when you give 'em the 10% accuracy bonus, the absolute minimum accuracy possible is 11%.
So if the enemy is using ECM 3, stealth tech, and has a great racial defesiveness trait, all on small ships  , you can load up on the light weapon mounts of WMGs, forget combat sensor research, and get a minimum 41% accuracy (no matter what).
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