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  #1  
Old November 21st, 2005, 01:52 PM

JaguarUSF JaguarUSF is offline
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Default Re: Reviews

Ah yes...be careful you don't go down in flames.
  #2  
Old November 22nd, 2005, 05:21 PM
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Ripcord O'Reilly Ripcord O'Reilly is offline
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Default Re: Reviews

We think you should at least know how many ships are in system, and generally what "size" they are. Don't you think that's good? You don't necessarily know who it is, though, and "who" is what makes guessing fun.

I always go in regardless of what's on the radar screen just to see rxactly what is there. If it is too much, I retreat. That way, you get the ship type icon orbiting the star on the starmap rather than just a yellow circle. This helps later on when you're deciding which stars to return to.
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Old November 22nd, 2005, 10:01 PM

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Default Re: Reviews

I don't think it should be changed at all, but it's an interesting game element to talk about...
What's the game balance reasons for having the radar? To allow for quick play via easier retreats? To allow for less death? To allow for easy identification of races afterwards (b/c some of the radar signatures don't change from game to game)?
Discuss.
  #4  
Old November 24th, 2005, 02:58 AM
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Default Re: Reviews

For me, the answer to your last three questions are yes. In relation to your refernce to the radar sigatures not changing, this is true. Once you learn them, you have a better understanding of what you may be going up against, and if it's something you'd rather avoid at that time, then it does provide for quicker play and easier retreats. And yes, even sometimes avoiding death, because there are times when you cannot retreat fast enough if you do Engage. Again, for me, it's one of the tools I make a great deal of use with.
 

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