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Old October 10th, 2001, 02:18 AM

Beck Beck is offline
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Default Re: Multiplayer \'spectator\' idea.

Of course the spectator file could be generated only on the host's computer for release as a series of files after the game is completed. New players could still benefit from seeing the play of more experienced players while keeping the cheating aspects in check. As a learning tool it would also benefit from being able to the view the entire game instead of just turn to turn. They would be essentially tutorials which could become part of the materials the community could point new players to.
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Old October 10th, 2001, 06:06 PM

willi willi is offline
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Default Re: Multiplayer \'spectator\' idea.

This capability to observe a game in progress is partly there now, but it depends on a certain degree of trust. If you send someone the simultaneous game file and the corresponding combat file, then they can open up any player's position, if they know the password. They can then read the log, replay combat and review player's empire status.

If you trust someone to not pass on any information gained, wouldn't you trust them with the password?
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Old October 14th, 2001, 08:38 AM
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Urendi Maleldil Urendi Maleldil is offline
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Default Re: Multiplayer \'spectator\' idea.

Yeah, but the way it's set up now makes it difficult to share those sorts of things. I think it would be easier if the game generates a single spectator file which can then be emailed to observing non-participants. Individual players could decide whether or not they want their ships and colonies to show up in the spectator file each turn. The game host could also turn off this feature for the entire game if everyone wants the whole thing private.
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