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  #1  
Old November 26th, 2005, 07:00 AM

SHortreengage SHortreengage is offline
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Default Re: Phantom artillery shoots

No that is actually different. The math for each target has been computed and stored. The guns are not laid on target. In the silent program the math has been done and guns laid on target (one and only one target) until told to fire or switched to the next target in the program.
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  #2  
Old June 17th, 2006, 03:16 PM

User_no_longer_active User_no_longer_active is offline
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Default Re: Phantom artillery shoots

I know this is an ols post and I was hoping to find one dealing with this problem. I've had it happen quite a few times. Lots of ammo, no tubes turned off. It's happened to the AI as well a number of times. Unfortunately I haven't got any examples of this saved.
Any ideas why this happens in solitaire games?
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  #3  
Old June 17th, 2006, 08:35 PM
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hoplitis hoplitis is offline
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Default Re: Phantom artillery shoots

Well, they're working on it (hopefully).
Have a look at:

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

http://www.shrapnelcommunity.com/thr...t=1#Post403872
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Old July 5th, 2006, 01:13 PM

JamesG JamesG is offline
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Default Re: Phantom artillery shoots

I realize that they must be aware of the situation. The only work around that I have found is to disable the standoff weapon of the firing aircraft. Doing that prevents the "Phantom Artillery" shots. I found that there is a link between "standoff" shots and the problem with phantom artillery. Awesome game otherwise. Keep up the good work.
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