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Old November 27th, 2005, 05:08 PM
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Default Re: Mod Command Brainstorm

Quote:
Crazy_Bonvine said:
Idea for item....

Name:Cloak of Midnight
Needed4?
Description:Makes the bearer stealthy.If worn by an already-stealthy creature it lowers their chance of being caught.
As this thread is about modding commands, I'll reformat your idea:

Item ability:
#stealthy <nr>
Item with this number makes commander wielding it Stealthy, or improves his Stealthy ability. The new ability starts at <nr>, and an existing ability is increased by <nr>.

Similar commands for every ability listed for units in modding.pdf would also be great, and as those encompass most special abilities it is probably better not to post each of them separately...
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