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October 10th, 2001, 04:13 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
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Re: Psst, over here, I got the latest patch status... shhhh
Richard, tks for the update, any possibility of having AI invade planets outside of modded games?
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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October 10th, 2001, 05:38 PM
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Sergeant
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Join Date: Nov 2000
Location: USA
Posts: 368
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Re: Psst, over here, I got the latest patch status... shhhh
Thanks for the update. Any word on drones, palaces, space monsters encounters, empire rivalry. I also had an idea that you can set victory conditions to defeat a certain empire.
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October 10th, 2001, 08:17 PM
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Corporal
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Join Date: Nov 2000
Location: Helsinki, Finland
Posts: 99
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Re: Psst, over here, I got the latest patch status... shhhh
Thanks for the update. Looking sweet  .
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October 10th, 2001, 08:41 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
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Re: Psst, over here, I got the latest patch status... shhhh
This is great.
The one thing I would like to see is multiple effects for a single event.
that way I could set up events that for example: increase the pop but decrease the mood.
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October 11th, 2001, 07:37 AM
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Corporal
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Join Date: May 2001
Location: Tallahassee, FL
Posts: 110
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Re: Psst, over here, I got the latest patch status... shhhh
Any idea when there will be a release? Just the intel bug alone is so nasty as to warrant a quick patch. It's been a while since the Last one, too.
::sniff:: 
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October 11th, 2001, 11:07 PM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
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Re: Psst, over here, I got the latest patch status... shhhh
quote: 7. Added - The System Gravitational Shield now prevents warp points closing
within the system. This prevents warp points closing into or
out of the system by all players (including you!).
Is this good?
It has been discused and this way a player can lock himsef in his systems and making his planets invulnerable to conventional attacks and the game unfinishable.
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October 11th, 2001, 11:27 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Psst, over here, I got the latest patch status... shhhh
Hey, if you don't like a particular feature you can mod the files and remove it! Personally, I am inclined to make the warp point controller a seperate facility from the 'stabilizer' that prevents planet/star destruction so there's more of a price to pay for locking everything down.
The intel fix seems to be working very nicely, btw. I really like the notifications of EACH enemy intel project defeated. Now you can clearly see that one counter-intel project does in fact defeat more than one enemy project.
[This message has been edited by Baron Munchausen (edited 11 October 2001).]
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