Re: Multiple Repels?
			 
             
			
		
		
		
		There are times when you guys are driving me nuts... 
There's nothing to "I think" about it. That's how the devs say it works. Read carefully: 
 
The check for repel is made for each ATTACK, and takes in account the longest weapon the defender has. (Manual page 14, 6.2.2 Repel) 
 
Kristoffer O posted May 25, 2004 18:53 
Repell will never deal more than 1 p damage. 
 
A unit CAN get more than 1 point of damage per combat turn from repel: If it has more than 1 attack. 
Last time I checked, soulless have either fist or claw(29), both of which have only 1 attack. 
 
So either you have miss-observed, or the devs don't know how their game works, or it's a bug. 
		
	
		
		
		
		
		
		
			
				__________________ 
				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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