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December 17th, 2005, 01:36 PM
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Private
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Join Date: Dec 2005
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod for the game, but not just an image mod
Well i never noticed that before but you are right the ability, Planet - Change Ground Defense doesnt work. Well that stinks, and well that means that i cant do what i was thinking about doing which was designing a facility called a fortress, which would have had this ability in a high number. Well i thank you for pointing that out. In all honesty i have not read all of the modding manual yet.
Also the following facilities have been completed:
Resource City
Intelligence City
Research City
Population City
Engineer City
Military Zone
Recreation Zone
Planetary Battle Academy
Planetary Strategic Academy
Up-link Battle Academy
Up-Link Strategic Academy
Planetary Fighter Bay
Starport
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December 17th, 2005, 02:04 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Mod for the game, but not just an image mod
Planetary fighter bay? What's that do?
__________________
The Ed draws near! What dost thou deaux?
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December 20th, 2005, 11:49 PM
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Private
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Join Date: Dec 2005
Posts: 9
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Re: Mod for the game, but not just an image mod
my plains for the fighter bay include more storage space, now you can put any unit in this space, but still it is more space. Also it will allow you to be able to launch a large amount of fighters per combat turn. This way if you have a lot of fighters, and fighter bays, you can launch a whole lot of fighters in a single turn rather then having to launch a few every turn.
And the idea of making a fortress provide a shielding bonus is a good idea. Now if only i could get a frotress to fire weapons on ground attackers. I dont even know if that can be done.
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December 21st, 2005, 01:23 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Mod for the game, but not just an image mod
Only troops fire weapons in ground combat. Not even Weapon Platforms can do so.
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December 17th, 2005, 03:06 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Mod for the game, but not just an image mod
Quote:
Zeichnete said:
Well i never noticed that before but you are right the ability, Planet - Change Ground Defense doesnt work. Well that stinks, and well that means that i cant do what i was thinking about doing which was designing a facility called a fortress, which would have had this ability in a high number. Well i thank you for pointing that out. In all honesty i have not read all of the modding manual yet.
Also the following facilities have been completed:
Resource City
Intelligence City
Research City
Population City
Engineer City
Military Zone
Recreation Zone
Planetary Battle Academy
Planetary Strategic Academy
Up-link Battle Academy
Up-Link Strategic Academy
Planetary Fighter Bay
Starport
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- You can still give your fortress an planetary shield amount (simulating the extra defense bonus)
Inti,
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