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December 17th, 2005, 11:41 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Carrier Battles Mod
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December 18th, 2005, 12:35 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Carrier Battles Mod
Kewl 
One small bug though... shouldn't the Kinetic Missiles be Light Kinetic Missiles to be consistent with the other missiles? And they're the same cost as the heavy ones...
Another bug... satellite command computers can be installed on ships and bases, but not satellites???
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December 18th, 2005, 02:39 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Carrier Battles Mod
Its not a bug per se... but I can improve that description with the overrides.
Basically, it only fits on satellites (with mounts). And sats are technically "ships" in the code.
Description and allowed placement line updated.
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December 18th, 2005, 03:31 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Carrier Battles Mod
Hi,
Is there a game planned to start with this mod in the near future..........
If not, are there people interested in a new PBW game??
Inti,
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December 18th, 2005, 04:10 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Carrier Battles Mod
Carrier Battles Deluxe #1
and Carrier Battles Newbie Game #3
are both going to be started using this in the near future.
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December 18th, 2005, 04:36 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Carrier Battles Mod
Thanks,
I just joined the Carrier Battles Deluxe #1, please accept me
Inti,
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December 18th, 2005, 08:35 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
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Re: Carrier Battles Mod
I have joined too-goro! 
(Yeah, can't get enough of those stupid Zelda games  )
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