Re: Ascent to Greatness: A Junior Officer\'s Tale
Maybe I should try to get into a good story game on PBW, or start one. If you really want to help out as an "ai", sounds cool to me.
I think the problem with the perspective of a junior officer is that most of the routines on a naval ship (and by extension a space ship) are well... routine.
When I was first introducing him I could give detail, but after a while, the lack of good battles made it hard to talk from his perspective and I gradually went away from that.
Carrier Battles mod sounds good for a PBW version. I'd like to scrounge up the Star Wars mod, if that still works with the latest Space empires version. Another mod that could work is P&N, with all human players being pirates or nomads, and some AIs as regular forces. That would facilitate more of a focus on just the ship.
I kinda wish there was a game in between Star Fury and Space Empires in style and scale. Especially since I like the tactical combat in Space Empires but sometimes wish I could lead a small fleet in Star Fury. (And I wish I could start out with a Battlemoon or something, heh)
One more idea on the PBW thing, if Carrier Battles has infantry size troops like Proportions, we could give all our ships some cargo space and have officers on them, allowing us to say whose onboard and when they transfered and such.
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