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  #1  
Old December 19th, 2005, 12:40 PM
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Default Re: Carrier Battles Mod

Right. Its unmanned.
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  #2  
Old December 19th, 2005, 03:16 PM
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Default Re: Carrier Battles Mod

Okay,
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  #3  
Old December 21st, 2005, 04:41 PM
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Default Re: Carrier Battles Mod

We have an opening in CarrierBattles#6!

Player had to leave due to that nasty RL thing.
The empire looks to be in a solid middle ranking, but the galaxy is pretty evenly divided as far as I can tell.
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  #4  
Old December 22nd, 2005, 10:44 AM

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Default Re: Carrier Battles Mod

Quote:
Suicide Junkie said:
.. due to that nasty RL thing.
What does "RL" stand for? I Don't follow.

[edit: Duh... Real Life.. Got it]
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  #5  
Old January 7th, 2006, 05:20 PM
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Default Re: Carrier Battles Mod

Fyron came up with the genious idea of point defense tractor beams.
It sounds kind of silly at first, but think about it... the awesomness will come to you.

I do need to come up with a sensible description of how the device will work (and what it should be called). Its gotta be somewhat gritty tech.
Any suggestions?
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  #6  
Old January 7th, 2006, 06:04 PM
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Default Re: Carrier Battles Mod

Grapple Beam - Grappling hook attached by a monofilament cord which is manipulated magnetically to ensnare fleeing fighters.

Or alternatively...

Magna Rod - Rod which is extended from a ship and then magnetized; the magnetic field will slow down fleeing fighters or pull in long-range bombers.
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  #7  
Old January 7th, 2006, 08:51 PM
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Default Re: Carrier Battles Mod

Awesome, alright.
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  #8  
Old January 9th, 2006, 03:33 AM
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Default Re: Carrier Battles Mod

Quote:
Suicide Junkie said:
Fyron came up with the genious idea of point defense tractor beams.

This has been done for years (over 20 in fact) in Star Fleet Battles...tractoring Ships, Fighters, and especially Missiles...one of the things that was going to go into my SFB mod which is postponed until SEV...but yes still a great idea...

As for what to call/describe it...I guess it depends on the mechanics of the item...the tractor pulls objects...the pressor pushes objects...unfortunately neither holds and object in place...I'm hoping that this will be possible in SEV...

Kana
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  #9  
Old January 9th, 2006, 03:56 AM
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Default Re: Carrier Battles Mod

Ok, well, he posted it where I could see it, at least.

Wanna join CB#8?
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