.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old December 20th, 2005, 08:44 AM
Shadowcat's Avatar

Shadowcat Shadowcat is offline
Corporal
 
Join Date: Oct 2005
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Shadowcat is on a distinguished road
Default Re: Bug during modding

Weird Worlds isn't using the Unreal Engine, and "mod" means nothing more than "modification". Weird Worlds can be modified (and significantly so in many ways), and therefore it is in no way incorrect to label the game as moddable.

Would it have been great if the game logic was implemented and exposed in a fully-featured scripting language? Of course. But just because the system is limited doesn't mean the label is wrong.
__________________
Infinite Space Federation - Strange Adventures, Weird Worlds, mods and more...
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.