Quote:
yes it does. i used it in grit-tech, and it worked fine. facilities consumed organics.
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Hmm... I recall that not working when I tested it, but it does seem to work now (for negative Resource Generation - Minerals). And it is tallied. Display of negative "Generate Points Minerals" is buggered still, but display of negative "Resource Generation - Minerals" works fine. Excellent! Won't help when giving maintenance to units, but works fine for facilities.
Hmm... sticking this on a component now makes an error pop up about being unable to load Components.txt:
Ability 2 Type := Resource Generation - Minerals
Ability 2 Descr := Mines -10000 minerals each turn.
Ability 2 Val 1 := -10000
Ability 2 Val 2 := 0
But if it is positive, it can load the file. Curious.