.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 22nd, 2005, 08:40 AM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: Mod for the game, but not just an image mod

.....If you want help with the ship(s), whether or not in the opening screen, drop me a line.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #2  
Old December 31st, 2005, 10:49 PM

Zeichnete Zeichnete is offline
Private
 
Join Date: Dec 2005
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Zeichnete is on a distinguished road
Default Re: Mod for the game, but not just an image mod

ok I am back, and have done some work, but it is comming along slowly. What I am doing to get the ship and unit designs for the new races I have made up is making it with the map editor from/for unreal tournament. That takes a while but so far I have all the designs for the Rebel weapons platforms. I have included a picture of the Anui Rebel Large weapons platform as an attachment to this post.

As far as help goes I would love it. Many people can make a mod a lot faster then just me. The Anui Rebels and their enemies, the Starknight empire, and their friends, the Fredasians and Jenovans, are based on a book I am currently writing and since it is my ideas I have to come up with my own designs. So far I have drew a design for two Rebel ships, and have made one of them in the unreal editor, which is the on on the intro screen. I will personally do all the designs for the Rebels themselves, but if anyone is interested in doing designs for the Jenovans, Fredasians, or Starknights, let me know. I do have a troop design drawn up for the Starknights, but other then that I have no other designs drawn. If you are good and interested I will fill you in on what the diferent cultures are like and their colors and let a good designer take it from there.

I dont know if i have already mentioned it but after I get the races made up, I will resume work on the new facilities, technologies, and components(Which I would like help with). Then after that I plan to make a massive senerio for people to play based on the galaxy in which the Rebels live.
Attached Images
File Type: bmp 398878-AnuiRebels_Portrait_WeapPlatformLarge.bmp (48.1 KB, 102 views)
Reply With Quote
  #3  
Old January 2nd, 2006, 07:14 AM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: Mod for the game, but not just an image mod

OK, here we go again - Starknight Corvette, 3 views, 2 shots of it firing.

SJ, you're completely right, but - if you're making a mod with a hull name never seen before, wouldn't you agree at least one unique shipset would be handy? If Z's making a mod with unique hull names, that is.(Unique hull names, as in Rebel_Portrait_WeapPlatformLongRange, or Rebel_Portrait_CruiserAEGIS, to name a few alternatives. Hmm, long-range WPs and specialized AEGIS Cruisers, now there's an idea.....)

There should be racial facility pics. Something for the SEV Wishlist, perhaps.
Attached Files
File Type: rar 399053-Starknight Corvette.rar (735.3 KB, 77 views)
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #4  
Old January 2nd, 2006, 04:15 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Mod for the game, but not just an image mod

Totally unique hull names are generally not that good of an idea. It is better to use already existing names wherever possible (such as Neostandard) so that you can take advantage of existing ship sets.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old January 2nd, 2006, 04:18 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Mod for the game, but not just an image mod

There is an "alternate picture" line in the hull definition and the neostandard name list to deal with that.

Adding a generic shipset for your really non-standard hulls would be useful, I'd say.
Reply With Quote
  #6  
Old January 2nd, 2006, 04:24 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Mod for the game, but not just an image mod

Using non-stock images as alternates leads to funky behavior with ship sets not designed for use with your mod, as will happen in nearly every PBW game. A bunch of empires using the same generic images for many ships tends to be annoying IMO.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old January 4th, 2006, 02:36 AM

Zeichnete Zeichnete is offline
Private
 
Join Date: Dec 2005
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Zeichnete is on a distinguished road
Default Re: Mod for the game, but not just an image mod

Ok i looked at those designs and it is great. The only thing is Starknight ships as i have imagined them are redish and made of powerful metal. I have included an attachment which has hand-drawn designs that i have drew. They are images of my minds view of the Starknight frigate(medium class warship) and the Starknight Walker(Large Troop). Also for the record the thing at the front of the starknight frigate is a lighting gun. A supper powerful lighting gun that kills shields and disables systems. Now if this helps here is a little history of the starknights.

The Starknight empire has existed for over 10000 years. At first it saught to expand and bring peace to all, but after years of galactic rule they became corrupt. The Ancesters of Anui once fought the starknights in a war when the empire was expanding. The starknights are ruthless but claim to be good. They are human. They are a race obsessed with loyalty to the empire. If a Starknight soldier wishes to be on a Starship he must be willing to kill a close family member to prove that the success of the empire is most important to him then anything else. Thier ships all have a redish color to them and are covered in neatly arranged large metal plates.

Now in regard to the Conoleasion Empire, and Shardania collective, they will still be there, but in my story those empires are not encountered until the Starknight empire is beaten. Now designs for them have been taken from designs i got on-line, so they wont be a problem. Now i will(hopefully with help) be able to come up with designs for the Jenovans and Fredasians. I already have a pop portriat of the Fredasians i just need thier ship designs worked out.

If anyone is interested in makeing designs for those two races before i get to it, here is a little bit of how i invisioned their ships to look.

Fredasian ships are mostly a dark brown metal covering. It is dark but not dark enough to the point that it doesnt look brown. Thier ships are made of raw minerals taken right from their planet and as such they lack defense but more then make up for it in numbers and their extremly leathal Ionized plasma beam. It eats right threw armor and has a high refire, but the projectile doesnt move quik enough to kill fast-moving targets. They are a three legged brown race, but again i got a good pop pic so no worries there.

Now the Jenovans are nature loveing semi-pacifists, and by that i mean they dont like war but they will fight if threatened in any way. As far as designs go i have really come up with anything, all i have thought of is their colors are white and green. They are human, and good looking ones as well. In fact, in my story the wife of the Anui Rebel commander is a Jenovan princess.

With that being said, Strategia_In_Ultima, good work on the ship, it is a gerat design. more designs similiar to that and colored red would be great. Also the Starknight flag as i have pitured it is a red flag with a golden star that has SKE curving under that. More help in design would be great and thanks so much for your all's impute, now if you will excuss me i need to upgrade from version 1.6. lol and oh yea get back to work on designs, and files.
Attached Files
File Type: rar 399289-SKE frigate and walker.rar (479.8 KB, 92 views)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.