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  #1  
Old December 22nd, 2005, 07:21 PM
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Endoperez Endoperez is offline
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Default Re: spells, gems and fatigue

Oops, I forgot that mage couldn't use more gems than their power in the path in one turn...

So I'd quess you would have to use an Astral booster, or battle booster. Any S3 mage can boost the S7 mage with Light of the Northern Star.
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Old December 27th, 2005, 03:15 AM

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Default Re: spells, gems and fatigue

Ummm... Not too sure about this, but it seems to me (according to my experiance and I think it may also say so in the manuel) but don't you take fairly substantial damage if your fatigue ever exciedes 200? If so on any mage that can you might want to go beyond the 8 astral pearls minimum. I don't know for sure, someone might want to correct me here...
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Old December 27th, 2005, 09:51 AM
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Default Re: spells, gems and fatigue

Quote:
Frostmourne27 said:
Ummm... Not too sure about this, but it seems to me (according to my experiance and I think it may also say so in the manuel) but don't you take fairly substantial damage if your fatigue ever exciedes 200? If so on any mage that can you might want to go beyond the 8 astral pearls minimum. I don't know for sure, someone might want to correct me here...
You do, but fatigue gained from spellcasting is capped at 200. The additional fatigue must be the result of sleep vines, lifedrain, Heat From Hell, cold auras, etc.
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