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October 15th, 2001, 06:37 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
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Re: Are battles always one sided?
Yes combat is very one sided. The player who is higher on the player list always has the upperhand in combat with equal ships. Combat needs to be fixed. They need to set it up so ships shoot at the same exact time. That would fix combat alot. Or change it so defenders move and fire first.
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October 15th, 2001, 06:38 AM
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Sergeant
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Join Date: Jun 2001
Posts: 287
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Re: Are battles always one sided?
Yes, this is a problem of sorts in SEIV...
The chance to hit is very important. I have seen many battles such as the ones you describe...in the case of 35 vs 100+ ships, did the 35 have superior sensors, training, and/or stealth/scattering armor?
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October 15th, 2001, 06:39 AM
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Sergeant
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Join Date: Jun 2001
Posts: 287
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Re: Are battles always one sided?
Heh, ZeroAdunn posted one minute before me 
To correct you though, the player's number is ONLY a factor on wormhole battles, not in every single battle.
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October 15th, 2001, 06:43 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Are battles always one sided?
Yeah, you're wormhole defense can be made or broken on who fires first. If the defender is higher in number, your only options are to attack in overwhelming numbers, accepting massive losses, or go around.
My Bashaka wormhole defense, in one game I'm in, has wiped out entire FLEETS of dreadnaughts without so much as a shot fired in return.
Of course, I do have 30 space stations, 50 WMG-armed sats there at all times, and use it as a staging groud for my fleets, so the total number averages about 100 ships firing before the attacker even gets to blink.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 15th, 2001, 07:12 AM
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Second Lieutenant
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Join Date: Mar 2001
Posts: 539
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Re: Are battles always one sided?
30 space stations on one warp point??!!!! Thats crazy man.  and 50 sats to boot!! wow was that the only warp point into that system. Your opponents must have been pretty mad 
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October 15th, 2001, 07:16 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
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Re: Are battles always one sided?
Regarding my poor 101 dead ships:
I had combat sensors 3.
Askan's fleet had Legendary status, while mine had no experience.
I had max tech in Quantum Torpedoes, he had max tech in PPB (but i had phased shields).
I only killed ONE ship! (I might have hit 3...)
All ships were set to break formation, optimal firing range.
So I guess it was the experience that did it. Looks like I'll be building training facilities from now on... And maxing out defense in my ratial traits... And maybe throw in religious talismans... Then I'll be invicible!
Doesn't seem balanced, does it?
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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October 15th, 2001, 07:32 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: Are battles always one sided?
battles are always one sided if you plan well. for example, when planing your wormhole defense, try to plan ahead and join the game before anyone else
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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