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  #1  
Old December 25th, 2005, 07:11 PM
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Default Re: Muliplayer Campaign Idea with SIngle Man units

OK, for those interesting in seeing more we have started a test game with 2 player characters and myself as the AI (Game Master). You can follow the action (including screenshots and narratives) over at the SP Zone Forums of StrategyZone Online ----> WinSPMBT-RPG.
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Old January 28th, 2006, 06:02 PM

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Default Re: Muliplayer Campaign Idea with SIngle Man units

Is this thing still going? I'd be interested in joining.
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Old January 29th, 2006, 12:44 AM
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Default Re: Muliplayer Campaign Idea with SIngle Man units

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Mustang said:
Is this thing still going? I'd be interested in joining.
Actually its on hold. We did play through a test scenario. In order for me to do it right it will require special OOB's for the player characters. This is/will be very time intensive which I don't have much of right now.
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Old February 1st, 2006, 02:35 AM

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Default Re: Muliplayer Campaign Idea with SIngle Man units

Maybe I could do it. I have plenty of free time. What is it that you're trying to do?
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Old February 1st, 2006, 03:38 PM
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Default Re: Muliplayer Campaign Idea with SIngle Man units

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Maybe I could do it. I have plenty of free time. What is it that you're trying to do?
It would require a custom built OOB for the player characters. Unfortunately this can only be done after characters are created and I am writing the rules/guidleines for this. Its the creation of the actual ruleset that is needed.
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Old February 1st, 2006, 04:12 PM

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Default Re: Muliplayer Campaign Idea with SIngle Man units

Do you mean you're trying to figure out how the whole thing is going to work? The test game looked pretty interesting. I think if you keep it simple it'll work (allow only 2-3 weapons or smoke rounds per person or something, with a maximum real-life weight of around 40 pounds).
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Old February 1st, 2006, 06:38 PM
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Default Re: Muliplayer Campaign Idea with SIngle Man units

Exactly BUT to be able to edit/customize each character the way I want to I need to create a separate OOB. Some things just cannot be changed in the scenario editor such as the vision rating.

I would also like to have custom formations (to include a character's henchmen or personal vehicle).
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