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October 16th, 2001, 04:34 AM
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Sergeant
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Join Date: Jun 2001
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Re: Discussion on 4X games.
Uhm, there's more to 4X games than just space-based ones...
The best strategy game ever made, for me, is still Civilization II. And in a few weeks, after 5 years of waiting, Civ III is coming out ! I can't wait...all we had is Civ clones and ripoffs in the mean time (Call to Power, etc).
From the real-time 4x games I'd say I enjoyed Age of Empires the most....looking forward to Empire Earth !
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October 16th, 2001, 04:35 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Discussion on 4X games.
Would battles of desteny make it any where on this list?
All time fav. 4x games
Stars, MOO, MOO2, SEIV, SEIII, Overlord, Lord of the Relms, MULE, Star Control (2).
There was another game I used to play. Cannot remember what it was called. Came out in 96. You basicaly designed your ships and sent them out on patrols etc... You could really control them. Very detailed. Mostly space combat. I will have to look in the old game boxes for the name. I have tech tree infront of me but it has no name on it.. ( remeber when games came with tech charts... what I would give to see game shiped with the manuals like from the aces series or early janes games.)
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Inter arma silent leges
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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October 16th, 2001, 07:09 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Discussion on 4X games.
i have said it before, i will say it again:
Imperialism I and II, by FrogCity and SSI. Games for the Thinking man. empire building and warfare, with unheard of things like solid (bordering upon god-like) diplomacy and economic modles. sharp AI (SSI meets a 4x game, you know the AI has to be good) both strategically and diplomatically. it knows all the tricks and you cant get away with dicking it about like the unfortuneate AI in space empires (and civ, and alpha centauri..)
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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October 16th, 2001, 03:06 PM
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Second Lieutenant
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Join Date: Mar 2001
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Re: Discussion on 4X games.
well if we're going down that path what about Europa Universalis. That is another great game and the sequal is coming out soon to. Should be even better now. Diplomacy is awesome i especially like the way alliances are done. I think thats the way se5 should go it would make it so much more realistic and make treaties so much more important.
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October 16th, 2001, 03:51 PM
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Private
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Re: Discussion on 4X games.
Reach for the stars. (by ssi) Did not reach to far. And I have to say that the AI in space Empire IV is one of the best I'v ever seen. The best is moo. moo2 is alright but I think SEIV is better
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the only good bug is a dead bug = Starship Troopers
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October 16th, 2001, 03:56 PM
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Private
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Re: Discussion on 4X games.
And by the way Pustov and Pustov 2 are the same I just got stuck in some kind of profile thing whith a change off aderess and passworld so I got a new one
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the only good bug is a dead bug = Starship Troopers
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the only good bug is a dead bug = Starship Troopers
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October 16th, 2001, 04:12 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Discussion on 4X games.
"And I have to say that the AI in space Empire IV is one of the best I'v ever seen. "
Are you the Aaron's brother?
Although I admit that:
1) The SEIV AI was really improved from the original release.
2) Modding the AI scripts you can improve a lot their behavior.
3) The SEIV AI doesn't cheat.
Honestly, Pustov, I'm far to believe that the SEIV AI is one of the best... After hours and hours and hours testings SEIV AIs scripts, I still can feel the frustration, looking how dumb the SEIV AI can be.
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