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  #1  
Old October 17th, 2001, 10:01 AM

Dragonlord Dragonlord is offline
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Default Re: Discussion on 4X games.

FYI (For Your Information) :
IMHO means " In My Humble/Honest Opinion".
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  #2  
Old October 17th, 2001, 10:40 AM
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Atrocities Atrocities is offline
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Default Re: Discussion on 4X games.

Birth Of The Federation was a good game that I still enjoy playing. Rebellion I liked a lot, and will always consider to be one of my favorate games. Past that, only SEIV, MOO2, and Stars are all that I can recall playing.

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Old October 17th, 2001, 05:11 PM

Shyrka Shyrka is offline
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Default Re: Discussion on 4X games.

quote:
Originally posted by Aub:
Ascendancy. I spent one night, form 9pm to 8 am, playing Ascendancy non-stop. My wife was quite mad





quote:

The game had its charm, there really was something about it But, one night was enough to figure out that the AI sucked and the game had major bugs that were never fixed.

That game had great potential. But the attitude of the developers was just opposite to MM's. It's a real pity.

Still, that game had lots of fresh ideas and I don't resent buying it. You may laugh, but one of the things I enjoy is comparing ideas of different 4x games and the ways they are executed.




Sometimes i do the same. SE4 is the game that best combines the 4X concepts, IMHO

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Old October 17th, 2001, 11:24 PM

Shyrka Shyrka is offline
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Default Re: Discussion on 4X games.

quote:
Originally posted by Dragonlord:
FYI (For Your Information) :
IMHO means " In My Humble/Honest Opinion".



Thank you, Dragonlord. I'm improving my english in this forum!

Buying SE4 was a really good idea!

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Old October 17th, 2001, 11:33 PM

Repo Man Repo Man is offline
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Default Re: Discussion on 4X games.

Ascendancy, now that was a an example of game with great ideas produced by people who don't play their own games. It had one of the worst bugs ever. Ships used rather large amounts of fuel in battle, so economy of force was paramount, or should have been. The bug caused every friggin ship to lose fuel when one ship moved. In SEIV terms, it would be the same the supply use of one ship would cause every ship in the fleet to use the exact same supply.

The producers did put out a patch, but it was too little too late.

The game was a turkey.
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Old October 18th, 2001, 12:05 AM
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Power Man Power Man is offline
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Default Re: Discussion on 4X games.

I like playing the game SpaceWard Ho!
It is a fairly simple game that one could get trough a game in one Long day.
It has all of the 4X stuff. The ships look different, and it easly supports multiplayer on a LAN.
It even works in WIN 95 through WIN ME !
If you started out too close to an AI player you could even get Killed off.
I think it had a MAC as well as DOS Version.
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Old October 18th, 2001, 03:49 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Discussion on 4X games.

Has anyone been reading the MOO 3 site? (heh... like anyone in this thread would NOT have been to the MOO 3 site!)

The more I read of the over-views, pre-views, official pronouncements and what not, the better it sounds. They seem to be doing everything right! MOO 3 might be the greatest game of the genre just like Civ 3 is likely to be the greatest of its own genre.

Until Civ 4 and MOO 4, anyway...

The description of the new interstellar travel system sounds like modified warp points, btw. They seem to have no worries about borrowing good ideas from other games. They will have both the 'flat-space' model and something like warp-points in the same game. I wish MM would steal from MOO more shamelessly.


[This message has been edited by Baron Munchausen (edited 18 October 2001).]
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