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January 1st, 2006, 07:52 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
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Re: Frechdachs Game
I am not planing to use any mods. The CB pretender mod seems to be designed and well suited for longer games. But the immortal Dracolich just seems unfair for a game that is short lived. Of course, I am open for discussion on this point.
I will not start the game before Panther is ready, also I think disallowing Ermor's death theme is fair. I will add this to the house rules.
BTW - happy new year everybody.
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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January 1st, 2006, 08:28 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Frechdachs Game
turst me definatelty put out ermors death themes, on a small map like this it can be a wasteland before a single player dies
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January 1st, 2006, 08:32 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
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Re: Frechdachs Game
Yup - Ermor death theme is out. And I also just see that the latest (5.2) version of the CB mod does not contain the dracolich anymore. So I have no objections to use it. Is this ok with everybody?
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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January 1st, 2006, 10:01 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Frechdachs Game
i would love to join in here but my current mp obligations tell me not to (btw is pan CW aloud?)
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January 1st, 2006, 11:34 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Frechdachs Game
yah that immortal drocolich was pretty f**ked up.
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January 1st, 2006, 01:00 PM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Game
Ah - I see that CP 5.2 does not have this guy anymore. Then I think we can go for CP 5.2, if noone objects.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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January 1st, 2006, 06:53 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Frechdachs Game
I can try Ulm.
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