.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old January 6th, 2006, 05:04 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: Alliance Vs The Dead

Looks like a neat idea, but I wonder if the Romans get all of their territories from the start? That would truly be an epic task for the barbarians, if they had to fight their way through indies and the Romans just had to build defenses.
Reply With Quote
  #2  
Old January 6th, 2006, 05:18 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Alliance Vs The Dead

Ok decreased the Pic to 1024x768

Quote:
Morkilus said:
Looks like a neat idea, but I wonder if the Romans get all of their territories from the start? That would truly be an epic task for the barbarians, if they had to fight their way through indies and the Romans just had to build defenses.
Yeah the intention is that the Romans get all territories from start. The Barbarians would populate the rest of the Map, Man would e.g. own Ireland and the 2 Scotland-Provinces.

I just didn't draw borders for them because the number of barbarians is not defined yet, anything from 3-6 barbarian players sounds possible.
There would be probably zero independent provinces or as maximum 1-2 with a special guard and special sites eventually.

So the game would start as a huge battle from turn 1.
To compensate for their smaller starting territory the barbarians would get slightly stronger starting armies.
Reply With Quote
  #3  
Old January 6th, 2006, 05:46 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Alliance Vs The Dead

Use Photobucket.com

BTW, I like the barbarian concept as well.
Reply With Quote
  #4  
Old January 9th, 2006, 11:35 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Alliance Vs The Dead

I would like to join in this game, and I think the barbarians should not be allied, first barbarian to capture Rome or Byzantium would win the game. Or that the roman empires stand for 50 turns.
Reply With Quote
  #5  
Old January 9th, 2006, 12:10 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Alliance Vs The Dead

Quote:
Folket said:
I would like to join in this game, and I think the barbarians should not be allied, first barbarian to capture Rome or Byzantium would win the game. Or that the roman empires stand for 50 turns.
That would be a neat variation but I think a co-operative effort vs The Ultimate Bad Guy(s) is the central theme of this game.
Reply With Quote
  #6  
Old January 9th, 2006, 03:00 PM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Alliance Vs The Dead

If that is the case then I think the victory condition should be that if Rome defeats even one opponent then the romans have won the game. Making it crucial for "the barbarians" to cooperate as the roman empires are strong then each of them, but togather they are stronger.
Reply With Quote
  #7  
Old January 9th, 2006, 04:56 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Alliance Vs The Dead

Quote:
Folket said:
If that is the case then I think the victory condition should be that if Rome defeats even one opponent then the romans have won the game. Making it crucial for "the barbarians" to cooperate as the roman empires are strong then each of them, but togather they are stronger.
That's a good idea in order to provide incentive for helping others out when they really need it, even when you know it's going to set you back.
Reply With Quote
  #8  
Old January 9th, 2006, 05:13 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: Alliance Vs The Dead

I'd be totally interested in this game, if you need anyone else to be the Barbarians. I expect you'd want experts to play Rome. Perhaps we could have an IRC room or a private forum to discuss Barbarian strategy after it gets started.
Reply With Quote
  #9  
Old January 9th, 2006, 05:16 PM

RonD RonD is offline
Second Lieutenant
 
Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
RonD is on a distinguished road
Default Re: Alliance Vs The Dead

The barbarians idea is a lot more interesting than the all vs Ermor.

I'd be interested in playing the Pythium part.


[edit] I just saw Morkilus' post. I'm not a real expert, but I play one on TV.

I have played Pythium several times in MP. And I slept at a Holiday Inn Express once.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.