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January 6th, 2006, 05:04 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: Alliance Vs The Dead
Looks like a neat idea, but I wonder if the Romans get all of their territories from the start? That would truly be an epic task for the barbarians, if they had to fight their way through indies and the Romans just had to build defenses.
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January 6th, 2006, 05:18 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Alliance Vs The Dead
Ok decreased the Pic to 1024x768
Quote:
Morkilus said:
Looks like a neat idea, but I wonder if the Romans get all of their territories from the start? That would truly be an epic task for the barbarians, if they had to fight their way through indies and the Romans just had to build defenses.
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Yeah the intention is that the Romans get all territories from start. The Barbarians would populate the rest of the Map, Man would e.g. own Ireland and the 2 Scotland-Provinces.
I just didn't draw borders for them because the number of barbarians is not defined yet, anything from 3-6 barbarian players sounds possible.
There would be probably zero independent provinces or as maximum 1-2 with a special guard and special sites eventually.
So the game would start as a huge battle from turn 1.
To compensate for their smaller starting territory the barbarians would get slightly stronger starting armies.
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January 6th, 2006, 05:46 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
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Re: Alliance Vs The Dead
Use Photobucket.com
BTW, I like the barbarian concept as well.
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January 9th, 2006, 11:35 AM
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Major
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Join Date: Sep 2005
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Re: Alliance Vs The Dead
I would like to join in this game, and I think the barbarians should not be allied, first barbarian to capture Rome or Byzantium would win the game. Or that the roman empires stand for 50 turns.
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January 9th, 2006, 12:10 PM
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Sergeant
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Join Date: Nov 2003
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Re: Alliance Vs The Dead
Quote:
Folket said:
I would like to join in this game, and I think the barbarians should not be allied, first barbarian to capture Rome or Byzantium would win the game. Or that the roman empires stand for 50 turns.
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That would be a neat variation but I think a co-operative effort vs The Ultimate Bad Guy(s) is the central theme of this game.
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January 9th, 2006, 03:00 PM
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Major
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Join Date: Sep 2005
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Re: Alliance Vs The Dead
If that is the case then I think the victory condition should be that if Rome defeats even one opponent then the romans have won the game. Making it crucial for "the barbarians" to cooperate as the roman empires are strong then each of them, but togather they are stronger.
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January 9th, 2006, 04:56 PM
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Sergeant
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Join Date: Nov 2003
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Re: Alliance Vs The Dead
Quote:
Folket said:
If that is the case then I think the victory condition should be that if Rome defeats even one opponent then the romans have won the game. Making it crucial for "the barbarians" to cooperate as the roman empires are strong then each of them, but togather they are stronger.
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That's a good idea in order to provide incentive for helping others out when they really need it, even when you know it's going to set you back.
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January 9th, 2006, 05:13 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: Alliance Vs The Dead
I'd be totally interested in this game, if you need anyone else to be the Barbarians. I expect you'd want experts to play Rome. Perhaps we could have an IRC room or a private forum to discuss Barbarian strategy after it gets started.
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January 9th, 2006, 05:16 PM
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Second Lieutenant
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Join Date: Nov 2004
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Re: Alliance Vs The Dead
The barbarians idea is a lot more interesting than the all vs Ermor.
I'd be interested in playing the Pythium part.
[edit] I just saw Morkilus' post. I'm not a real expert, but I play one on TV.
I have played Pythium several times in MP. And I slept at a Holiday Inn Express once.
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